GlShader.smali
.class public Lorg/webrtc/ali/GlShader;
.super Ljava/lang/Object;
.source "GlShader.java"
# static fields
.field private static final TAG:Ljava/lang/String; = "GlShader"
# instance fields
.field private program:I
# direct methods
.method static constructor <clinit>()V
.registers 1
return-void
.end method
.method public constructor <init>(Ljava/lang/String;Ljava/lang/String;)V
.registers 10
.param p1, "vertexSource" # Ljava/lang/String;
.param p2, "fragmentSource" # Ljava/lang/String;
.line 41
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 42
const v0, 0x8b31
invoke-static {v0, p1}, Lorg/webrtc/ali/GlShader;->compileShader(ILjava/lang/String;)I
move-result v0
.line 43
.local v0, "vertexShader":I
const v1, 0x8b30
invoke-static {v1, p2}, Lorg/webrtc/ali/GlShader;->compileShader(ILjava/lang/String;)I
move-result v1
.line 44
.local v1, "fragmentShader":I
invoke-static {}, Landroid/opengl/GLES20;->glCreateProgram()I
move-result v2
iput v2, p0, Lorg/webrtc/ali/GlShader;->program:I
.line 45
if-eqz v2, :cond_6c
.line 48
invoke-static {v2, v0}, Landroid/opengl/GLES20;->glAttachShader(II)V
.line 49
iget v2, p0, Lorg/webrtc/ali/GlShader;->program:I
invoke-static {v2, v1}, Landroid/opengl/GLES20;->glAttachShader(II)V
.line 50
iget v2, p0, Lorg/webrtc/ali/GlShader;->program:I
invoke-static {v2}, Landroid/opengl/GLES20;->glLinkProgram(I)V
.line 51
const/4 v2, 0x1
new-array v3, v2, [I
const/4 v4, 0x0
aput v4, v3, v4
.line 52
.local v3, "linkStatus":[I
iget v5, p0, Lorg/webrtc/ali/GlShader;->program:I
const v6, 0x8b82
invoke-static {v5, v6, v3, v4}, Landroid/opengl/GLES20;->glGetProgramiv(II[II)V
.line 53
aget v4, v3, v4
if-ne v4, v2, :cond_44
.line 64
invoke-static {v0}, Landroid/opengl/GLES20;->glDeleteShader(I)V
.line 65
invoke-static {v1}, Landroid/opengl/GLES20;->glDeleteShader(I)V
.line 66
const-string v2, "Creating GlShader"
invoke-static {v2}, Lorg/webrtc/ali/GlUtil;->checkNoGLES2Error(Ljava/lang/String;)V
.line 67
return-void
.line 54
:cond_44
new-instance v2, Ljava/lang/StringBuilder;
invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V
const-string v4, "Could not link program: "
invoke-virtual {v2, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v4, p0, Lorg/webrtc/ali/GlShader;->program:I
invoke-static {v4}, Landroid/opengl/GLES20;->glGetProgramInfoLog(I)Ljava/lang/String;
move-result-object v4
invoke-virtual {v2, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v2
const-string v4, "GlShader"
invoke-static {v4, v2}, Lorg/webrtc/ali/Logging;->e(Ljava/lang/String;Ljava/lang/String;)V
.line 55
new-instance v2, Ljava/lang/RuntimeException;
iget v4, p0, Lorg/webrtc/ali/GlShader;->program:I
invoke-static {v4}, Landroid/opengl/GLES20;->glGetProgramInfoLog(I)Ljava/lang/String;
move-result-object v4
invoke-direct {v2, v4}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw v2
.line 46
.end local v3 # "linkStatus":[I
:cond_6c
new-instance v2, Ljava/lang/RuntimeException;
new-instance v3, Ljava/lang/StringBuilder;
invoke-direct {v3}, Ljava/lang/StringBuilder;-><init>()V
const-string v4, "glCreateProgram() failed. GLES20 error: "
invoke-virtual {v3, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-static {}, Landroid/opengl/GLES20;->glGetError()I
move-result v4
invoke-virtual {v3, v4}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
invoke-virtual {v3}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v3
invoke-direct {v2, v3}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw v2
.end method
.method private static compileShader(ILjava/lang/String;)I
.registers 7
.param p0, "shaderType" # I
.param p1, "source" # Ljava/lang/String;
.line 22
invoke-static {p0}, Landroid/opengl/GLES20;->glCreateShader(I)I
move-result v0
.line 23
.local v0, "shader":I
if-eqz v0, :cond_4e
.line 26
invoke-static {v0, p1}, Landroid/opengl/GLES20;->glShaderSource(ILjava/lang/String;)V
.line 27
invoke-static {v0}, Landroid/opengl/GLES20;->glCompileShader(I)V
.line 28
const/4 v1, 0x1
new-array v2, v1, [I
const/4 v3, 0x0
aput v3, v2, v3
.line 29
.local v2, "compileStatus":[I
const v4, 0x8b81
invoke-static {v0, v4, v2, v3}, Landroid/opengl/GLES20;->glGetShaderiv(II[II)V
.line 30
aget v3, v2, v3
if-ne v3, v1, :cond_22
.line 35
const-string v1, "compileShader"
invoke-static {v1}, Lorg/webrtc/ali/GlUtil;->checkNoGLES2Error(Ljava/lang/String;)V
.line 36
return v0
.line 31
:cond_22
new-instance v1, Ljava/lang/StringBuilder;
invoke-direct {v1}, Ljava/lang/StringBuilder;-><init>()V
const-string v3, "Could not compile shader "
invoke-virtual {v1, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v1, p0}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
const-string v3, ":"
invoke-virtual {v1, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
.line 32
invoke-static {v0}, Landroid/opengl/GLES20;->glGetShaderInfoLog(I)Ljava/lang/String;
move-result-object v3
invoke-virtual {v1, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v1
.line 31
const-string v3, "GlShader"
invoke-static {v3, v1}, Lorg/webrtc/ali/Logging;->e(Ljava/lang/String;Ljava/lang/String;)V
.line 33
new-instance v1, Ljava/lang/RuntimeException;
invoke-static {v0}, Landroid/opengl/GLES20;->glGetShaderInfoLog(I)Ljava/lang/String;
move-result-object v3
invoke-direct {v1, v3}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw v1
.line 24
.end local v2 # "compileStatus":[I
:cond_4e
new-instance v1, Ljava/lang/RuntimeException;
new-instance v2, Ljava/lang/StringBuilder;
invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V
const-string v3, "glCreateShader() failed. GLES20 error: "
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-static {}, Landroid/opengl/GLES20;->glGetError()I
move-result v3
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v2
invoke-direct {v1, v2}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw v1
.end method
# virtual methods
.method public getAttribLocation(Ljava/lang/String;)I
.registers 6
.param p1, "label" # Ljava/lang/String;
.line 70
iget v0, p0, Lorg/webrtc/ali/GlShader;->program:I
const/4 v1, -0x1
if-eq v0, v1, :cond_28
.line 73
invoke-static {v0, p1}, Landroid/opengl/GLES20;->glGetAttribLocation(ILjava/lang/String;)I
move-result v0
.line 74
.local v0, "location":I
if-ltz v0, :cond_c
.line 77
return v0
.line 75
:cond_c
new-instance v1, Ljava/lang/RuntimeException;
new-instance v2, Ljava/lang/StringBuilder;
invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V
const-string v3, "Could not locate \'"
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v3, "\' in program"
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v2
invoke-direct {v1, v2}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw v1
.line 71
.end local v0 # "location":I
:cond_28
new-instance v0, Ljava/lang/RuntimeException;
const-string v1, "The program has been released"
invoke-direct {v0, v1}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw v0
.end method
.method public getUniformLocation(Ljava/lang/String;)I
.registers 6
.param p1, "label" # Ljava/lang/String;
.line 95
iget v0, p0, Lorg/webrtc/ali/GlShader;->program:I
const/4 v1, -0x1
if-eq v0, v1, :cond_28
.line 98
invoke-static {v0, p1}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I
move-result v0
.line 99
.local v0, "location":I
if-ltz v0, :cond_c
.line 102
return v0
.line 100
:cond_c
new-instance v1, Ljava/lang/RuntimeException;
new-instance v2, Ljava/lang/StringBuilder;
invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V
const-string v3, "Could not locate uniform \'"
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v3, "\' in program"
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v2
invoke-direct {v1, v2}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw v1
.line 96
.end local v0 # "location":I
:cond_28
new-instance v0, Ljava/lang/RuntimeException;
const-string v1, "The program has been released"
invoke-direct {v0, v1}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw v0
.end method
.method public release()V
.registers 3
.line 114
const-string v0, "GlShader"
const-string v1, "Deleting shader."
invoke-static {v0, v1}, Lorg/webrtc/ali/Logging;->d(Ljava/lang/String;Ljava/lang/String;)V
.line 116
iget v0, p0, Lorg/webrtc/ali/GlShader;->program:I
const/4 v1, -0x1
if-eq v0, v1, :cond_11
.line 117
invoke-static {v0}, Landroid/opengl/GLES20;->glDeleteProgram(I)V
.line 118
iput v1, p0, Lorg/webrtc/ali/GlShader;->program:I
.line 120
:cond_11
return-void
.end method
.method public setVertexAttribArray(Ljava/lang/String;ILjava/nio/FloatBuffer;)V
.registers 12
.param p1, "label" # Ljava/lang/String;
.param p2, "dimension" # I
.param p3, "buffer" # Ljava/nio/FloatBuffer;
.line 85
iget v0, p0, Lorg/webrtc/ali/GlShader;->program:I
const/4 v1, -0x1
if-eq v0, v1, :cond_1c
.line 88
invoke-virtual {p0, p1}, Lorg/webrtc/ali/GlShader;->getAttribLocation(Ljava/lang/String;)I
move-result v0
.line 89
.local v0, "location":I
invoke-static {v0}, Landroid/opengl/GLES20;->glEnableVertexAttribArray(I)V
.line 90
const/16 v4, 0x1406
const/4 v5, 0x0
const/4 v6, 0x0
move v2, v0
move v3, p2
move-object v7, p3
invoke-static/range {v2 .. v7}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V
.line 91
const-string v1, "setVertexAttribArray"
invoke-static {v1}, Lorg/webrtc/ali/GlUtil;->checkNoGLES2Error(Ljava/lang/String;)V
.line 92
return-void
.line 86
.end local v0 # "location":I
:cond_1c
new-instance v0, Ljava/lang/RuntimeException;
const-string v1, "The program has been released"
invoke-direct {v0, v1}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw v0
.end method
.method public useProgram()V
.registers 3
.line 106
iget v0, p0, Lorg/webrtc/ali/GlShader;->program:I
const/4 v1, -0x1
if-eq v0, v1, :cond_e
.line 109
invoke-static {v0}, Landroid/opengl/GLES20;->glUseProgram(I)V
.line 110
const-string v0, "glUseProgram"
invoke-static {v0}, Lorg/webrtc/ali/GlUtil;->checkNoGLES2Error(Ljava/lang/String;)V
.line 111
return-void
.line 107
:cond_e
new-instance v0, Ljava/lang/RuntimeException;
const-string v1, "The program has been released"
invoke-direct {v0, v1}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw v0
.end method