Wave.smali
.class public Lim/tpelyyftgw/ui/load/style/Wave;
.super Lim/tpelyyftgw/ui/load/sprite/SpriteContainer;
.source "Wave.java"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lim/tpelyyftgw/ui/load/style/Wave$WaveItem;
}
.end annotation
# direct methods
.method static constructor <clinit>()V
.registers 1
return-void
.end method
.method public constructor <init>()V
.registers 1
.line 15
invoke-direct {p0}, Lim/tpelyyftgw/ui/load/sprite/SpriteContainer;-><init>()V
return-void
.end method
# virtual methods
.method protected onBoundsChange(Landroid/graphics/Rect;)V
.registers 10
.param p1, "bounds" # Landroid/graphics/Rect;
.line 34
invoke-super {p0, p1}, Lim/tpelyyftgw/ui/load/sprite/SpriteContainer;->onBoundsChange(Landroid/graphics/Rect;)V
.line 35
invoke-virtual {p0, p1}, Lim/tpelyyftgw/ui/load/style/Wave;->clipSquare(Landroid/graphics/Rect;)Landroid/graphics/Rect;
move-result-object p1
.line 36
invoke-virtual {p1}, Landroid/graphics/Rect;->width()I
move-result v0
invoke-virtual {p0}, Lim/tpelyyftgw/ui/load/style/Wave;->getChildCount()I
move-result v1
div-int/2addr v0, v1
.line 37
.local v0, "rw":I
invoke-virtual {p1}, Landroid/graphics/Rect;->width()I
move-result v1
div-int/lit8 v1, v1, 0x5
mul-int/lit8 v1, v1, 0x3
div-int/lit8 v1, v1, 0x5
.line 38
.local v1, "width":I
const/4 v2, 0x0
.local v2, "i":I
:goto_1b
invoke-virtual {p0}, Lim/tpelyyftgw/ui/load/style/Wave;->getChildCount()I
move-result v3
if-ge v2, v3, :cond_39
.line 39
invoke-virtual {p0, v2}, Lim/tpelyyftgw/ui/load/style/Wave;->getChildAt(I)Lim/tpelyyftgw/ui/load/sprite/Sprite;
move-result-object v3
.line 40
.local v3, "sprite":Lim/tpelyyftgw/ui/load/sprite/Sprite;
iget v4, p1, Landroid/graphics/Rect;->left:I
mul-int v5, v2, v0
add-int/2addr v4, v5
div-int/lit8 v5, v0, 0x5
add-int/2addr v4, v5
.line 41
.local v4, "l":I
add-int v5, v4, v1
.line 42
.local v5, "r":I
iget v6, p1, Landroid/graphics/Rect;->top:I
iget v7, p1, Landroid/graphics/Rect;->bottom:I
invoke-virtual {v3, v4, v6, v5, v7}, Lim/tpelyyftgw/ui/load/sprite/Sprite;->setDrawBounds(IIII)V
.line 38
.end local v3 # "sprite":Lim/tpelyyftgw/ui/load/sprite/Sprite;
.end local v4 # "l":I
.end local v5 # "r":I
add-int/lit8 v2, v2, 0x1
goto :goto_1b
.line 44
.end local v2 # "i":I
:cond_39
return-void
.end method
.method public onCreateChild()[Lim/tpelyyftgw/ui/load/sprite/Sprite;
.registers 5
.line 19
const/4 v0, 0x5
new-array v0, v0, [Lim/tpelyyftgw/ui/load/style/Wave$WaveItem;
.line 20
.local v0, "waveItems":[Lim/tpelyyftgw/ui/load/style/Wave$WaveItem;
const/4 v1, 0x0
.local v1, "i":I
:goto_4
array-length v2, v0
if-ge v1, v2, :cond_2a
.line 21
new-instance v2, Lim/tpelyyftgw/ui/load/style/Wave$WaveItem;
invoke-direct {v2, p0}, Lim/tpelyyftgw/ui/load/style/Wave$WaveItem;-><init>(Lim/tpelyyftgw/ui/load/style/Wave;)V
aput-object v2, v0, v1
.line 22
sget v2, Landroid/os/Build$VERSION;->SDK_INT:I
const/16 v3, 0x18
if-lt v2, v3, :cond_1e
.line 23
aget-object v2, v0, v1
mul-int/lit8 v3, v1, 0x64
add-int/lit16 v3, v3, 0x258
invoke-virtual {v2, v3}, Lim/tpelyyftgw/ui/load/style/Wave$WaveItem;->setAnimationDelay(I)Lim/tpelyyftgw/ui/load/sprite/Sprite;
goto :goto_27
.line 25
:cond_1e
aget-object v2, v0, v1
mul-int/lit8 v3, v1, 0x64
add-int/lit16 v3, v3, -0x4b0
invoke-virtual {v2, v3}, Lim/tpelyyftgw/ui/load/style/Wave$WaveItem;->setAnimationDelay(I)Lim/tpelyyftgw/ui/load/sprite/Sprite;
.line 20
:goto_27
add-int/lit8 v1, v1, 0x1
goto :goto_4
.line 29
.end local v1 # "i":I
:cond_2a
return-object v0
.end method