Pulse.smali
.class public Lim/tpelyyftgw/ui/load/style/Pulse;
.super Lim/tpelyyftgw/ui/load/sprite/CircleSprite;
.source "Pulse.java"
# direct methods
.method static constructor <clinit>()V
.registers 1
return-void
.end method
.method public constructor <init>()V
.registers 2
.line 13
invoke-direct {p0}, Lim/tpelyyftgw/ui/load/sprite/CircleSprite;-><init>()V
.line 14
const/4 v0, 0x0
invoke-virtual {p0, v0}, Lim/tpelyyftgw/ui/load/style/Pulse;->setScale(F)V
.line 15
return-void
.end method
# virtual methods
.method public onCreateAnimation()Landroid/animation/ValueAnimator;
.registers 8
.line 19
const/4 v0, 0x2
new-array v1, v0, [F
fill-array-data v1, :array_46
.line 20
.local v1, "fractions":[F
new-instance v2, Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;
invoke-direct {v2, p0}, Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;-><init>(Lim/tpelyyftgw/ui/load/sprite/Sprite;)V
new-array v3, v0, [Ljava/lang/Float;
.line 21
const/4 v4, 0x0
invoke-static {v4}, Ljava/lang/Float;->valueOf(F)Ljava/lang/Float;
move-result-object v4
const/4 v5, 0x0
aput-object v4, v3, v5
const/high16 v4, 0x3f800000 # 1.0f
invoke-static {v4}, Ljava/lang/Float;->valueOf(F)Ljava/lang/Float;
move-result-object v4
const/4 v6, 0x1
aput-object v4, v3, v6
invoke-virtual {v2, v1, v3}, Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;->scale([F[Ljava/lang/Float;)Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;
move-result-object v2
new-array v0, v0, [Ljava/lang/Integer;
.line 22
const/16 v3, 0xff
invoke-static {v3}, Ljava/lang/Integer;->valueOf(I)Ljava/lang/Integer;
move-result-object v3
aput-object v3, v0, v5
invoke-static {v5}, Ljava/lang/Integer;->valueOf(I)Ljava/lang/Integer;
move-result-object v3
aput-object v3, v0, v6
invoke-virtual {v2, v1, v0}, Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;->alpha([F[Ljava/lang/Integer;)Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;
move-result-object v0
.line 23
const-wide/16 v2, 0x3e8
invoke-virtual {v0, v2, v3}, Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;->duration(J)Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;
move-result-object v0
.line 24
invoke-virtual {v0, v1}, Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;->easeInOut([F)Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;
move-result-object v0
.line 25
invoke-virtual {v0}, Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;->build()Landroid/animation/ObjectAnimator;
move-result-object v0
.line 20
return-object v0
nop
:array_46
.array-data 4
0x0
0x3f800000 # 1.0f
.end array-data
.end method