FoldingCube$Cube.smali
.class Lim/tpelyyftgw/ui/load/style/FoldingCube$Cube;
.super Lim/tpelyyftgw/ui/load/sprite/RectSprite;
.source "FoldingCube.java"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lim/tpelyyftgw/ui/load/style/FoldingCube;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x2
name = "Cube"
.end annotation
# instance fields
.field final synthetic this$0:Lim/tpelyyftgw/ui/load/style/FoldingCube;
# direct methods
.method static constructor <clinit>()V
.registers 1
return-void
.end method
.method constructor <init>(Lim/tpelyyftgw/ui/load/style/FoldingCube;)V
.registers 2
.line 87
iput-object p1, p0, Lim/tpelyyftgw/ui/load/style/FoldingCube$Cube;->this$0:Lim/tpelyyftgw/ui/load/style/FoldingCube;
invoke-direct {p0}, Lim/tpelyyftgw/ui/load/sprite/RectSprite;-><init>()V
.line 88
const/4 p1, 0x0
invoke-virtual {p0, p1}, Lim/tpelyyftgw/ui/load/style/FoldingCube$Cube;->setAlpha(I)V
.line 89
const/16 p1, -0xb4
invoke-virtual {p0, p1}, Lim/tpelyyftgw/ui/load/style/FoldingCube$Cube;->setRotateX(I)V
.line 90
return-void
.end method
# virtual methods
.method public onCreateAnimation()Landroid/animation/ValueAnimator;
.registers 13
.line 94
const/4 v0, 0x6
new-array v1, v0, [F
fill-array-data v1, :array_72
.line 95
.local v1, "fractions":[F
new-instance v2, Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;
invoke-direct {v2, p0}, Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;-><init>(Lim/tpelyyftgw/ui/load/sprite/Sprite;)V
new-array v3, v0, [Ljava/lang/Integer;
.line 96
const/4 v4, 0x0
invoke-static {v4}, Ljava/lang/Integer;->valueOf(I)Ljava/lang/Integer;
move-result-object v5
aput-object v5, v3, v4
const/4 v6, 0x1
aput-object v5, v3, v6
const/16 v7, 0xff
invoke-static {v7}, Ljava/lang/Integer;->valueOf(I)Ljava/lang/Integer;
move-result-object v7
const/4 v8, 0x2
aput-object v7, v3, v8
const/4 v9, 0x3
aput-object v7, v3, v9
const/4 v7, 0x4
aput-object v5, v3, v7
const/4 v10, 0x5
aput-object v5, v3, v10
invoke-virtual {v2, v1, v3}, Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;->alpha([F[Ljava/lang/Integer;)Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;
move-result-object v2
new-array v3, v0, [Ljava/lang/Integer;
.line 97
const/16 v11, -0xb4
invoke-static {v11}, Ljava/lang/Integer;->valueOf(I)Ljava/lang/Integer;
move-result-object v11
aput-object v11, v3, v4
aput-object v11, v3, v6
aput-object v5, v3, v8
aput-object v5, v3, v9
aput-object v5, v3, v7
aput-object v5, v3, v10
invoke-virtual {v2, v1, v3}, Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;->rotateX([F[Ljava/lang/Integer;)Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;
move-result-object v2
new-array v0, v0, [Ljava/lang/Integer;
.line 98
aput-object v5, v0, v4
aput-object v5, v0, v6
aput-object v5, v0, v8
aput-object v5, v0, v9
const/16 v3, 0xb4
invoke-static {v3}, Ljava/lang/Integer;->valueOf(I)Ljava/lang/Integer;
move-result-object v3
aput-object v3, v0, v7
aput-object v3, v0, v10
invoke-virtual {v2, v1, v0}, Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;->rotateY([F[Ljava/lang/Integer;)Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;
move-result-object v0
.line 99
const-wide/16 v2, 0x960
invoke-virtual {v0, v2, v3}, Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;->duration(J)Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;
move-result-object v0
new-instance v2, Landroid/view/animation/LinearInterpolator;
invoke-direct {v2}, Landroid/view/animation/LinearInterpolator;-><init>()V
.line 100
invoke-virtual {v0, v2}, Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;->interpolator(Landroid/view/animation/Interpolator;)Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;
move-result-object v0
.line 101
invoke-virtual {v0}, Lim/tpelyyftgw/ui/load/animation/SpriteAnimatorBuilder;->build()Landroid/animation/ObjectAnimator;
move-result-object v0
.line 95
return-object v0
nop
:array_72
.array-data 4
0x0
0x3dcccccd # 0.1f
0x3e800000 # 0.25f
0x3f400000 # 0.75f
0x3f666666 # 0.9f
0x3f800000 # 1.0f
.end array-data
.end method