CubeGrid.smali
.class public Lim/tpelyyftgw/ui/load/style/CubeGrid;
.super Lim/tpelyyftgw/ui/load/sprite/SpriteContainer;
.source "CubeGrid.java"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lim/tpelyyftgw/ui/load/style/CubeGrid$GridItem;
}
.end annotation
# direct methods
.method static constructor <clinit>()V
.registers 1
return-void
.end method
.method public constructor <init>()V
.registers 1
.line 14
invoke-direct {p0}, Lim/tpelyyftgw/ui/load/sprite/SpriteContainer;-><init>()V
return-void
.end method
# virtual methods
.method protected onBoundsChange(Landroid/graphics/Rect;)V
.registers 12
.param p1, "bounds" # Landroid/graphics/Rect;
.line 33
invoke-super {p0, p1}, Lim/tpelyyftgw/ui/load/sprite/SpriteContainer;->onBoundsChange(Landroid/graphics/Rect;)V
.line 34
invoke-virtual {p0, p1}, Lim/tpelyyftgw/ui/load/style/CubeGrid;->clipSquare(Landroid/graphics/Rect;)Landroid/graphics/Rect;
move-result-object p1
.line 35
invoke-virtual {p1}, Landroid/graphics/Rect;->width()I
move-result v0
int-to-float v0, v0
const v1, 0x3ea8f5c3 # 0.33f
mul-float v0, v0, v1
float-to-int v0, v0
.line 36
.local v0, "width":I
invoke-virtual {p1}, Landroid/graphics/Rect;->height()I
move-result v2
int-to-float v2, v2
mul-float v2, v2, v1
float-to-int v1, v2
.line 37
.local v1, "height":I
const/4 v2, 0x0
.local v2, "i":I
:goto_1b
invoke-virtual {p0}, Lim/tpelyyftgw/ui/load/style/CubeGrid;->getChildCount()I
move-result v3
if-ge v2, v3, :cond_3d
.line 38
rem-int/lit8 v3, v2, 0x3
.line 39
.local v3, "x":I
div-int/lit8 v4, v2, 0x3
.line 40
.local v4, "y":I
iget v5, p1, Landroid/graphics/Rect;->left:I
mul-int v6, v3, v0
add-int/2addr v5, v6
.line 41
.local v5, "l":I
iget v6, p1, Landroid/graphics/Rect;->top:I
mul-int v7, v4, v1
add-int/2addr v6, v7
.line 42
.local v6, "t":I
invoke-virtual {p0, v2}, Lim/tpelyyftgw/ui/load/style/CubeGrid;->getChildAt(I)Lim/tpelyyftgw/ui/load/sprite/Sprite;
move-result-object v7
.line 43
.local v7, "sprite":Lim/tpelyyftgw/ui/load/sprite/Sprite;
add-int v8, v5, v0
add-int v9, v6, v1
invoke-virtual {v7, v5, v6, v8, v9}, Lim/tpelyyftgw/ui/load/sprite/Sprite;->setDrawBounds(IIII)V
.line 37
.end local v3 # "x":I
.end local v4 # "y":I
.end local v5 # "l":I
.end local v6 # "t":I
.end local v7 # "sprite":Lim/tpelyyftgw/ui/load/sprite/Sprite;
add-int/lit8 v2, v2, 0x1
goto :goto_1b
.line 45
.end local v2 # "i":I
:cond_3d
return-void
.end method
.method public onCreateChild()[Lim/tpelyyftgw/ui/load/sprite/Sprite;
.registers 6
.line 18
const/16 v0, 0x9
new-array v1, v0, [I
fill-array-data v1, :array_20
.line 23
.local v1, "delays":[I
new-array v0, v0, [Lim/tpelyyftgw/ui/load/style/CubeGrid$GridItem;
.line 24
.local v0, "gridItems":[Lim/tpelyyftgw/ui/load/style/CubeGrid$GridItem;
const/4 v2, 0x0
.local v2, "i":I
:goto_a
array-length v3, v0
if-ge v2, v3, :cond_1f
.line 25
new-instance v3, Lim/tpelyyftgw/ui/load/style/CubeGrid$GridItem;
const/4 v4, 0x0
invoke-direct {v3, p0, v4}, Lim/tpelyyftgw/ui/load/style/CubeGrid$GridItem;-><init>(Lim/tpelyyftgw/ui/load/style/CubeGrid;Lim/tpelyyftgw/ui/load/style/CubeGrid$1;)V
aput-object v3, v0, v2
.line 26
aget-object v3, v0, v2
aget v4, v1, v2
invoke-virtual {v3, v4}, Lim/tpelyyftgw/ui/load/style/CubeGrid$GridItem;->setAnimationDelay(I)Lim/tpelyyftgw/ui/load/sprite/Sprite;
.line 24
add-int/lit8 v2, v2, 0x1
goto :goto_a
.line 28
.end local v2 # "i":I
:cond_1f
return-object v0
:array_20
.array-data 4
0xc8
0x12c
0x190
0x64
0xc8
0x12c
0x0
0x64
0xc8
.end array-data
.end method