Sprite$9.smali
.class final Lim/tpelyyftgw/ui/load/sprite/Sprite$9;
.super Lim/tpelyyftgw/ui/load/animation/FloatProperty;
.source "Sprite.java"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lim/tpelyyftgw/ui/load/sprite/Sprite;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x8
name = null
.end annotation
.annotation system Ldalvik/annotation/Signature;
value = {
"Lim/tpelyyftgw/ui/load/animation/FloatProperty<",
"Lim/tpelyyftgw/ui/load/sprite/Sprite;",
">;"
}
.end annotation
# direct methods
.method static constructor <clinit>()V
.registers 1
return-void
.end method
.method constructor <init>(Ljava/lang/String;)V
.registers 2
.param p1, "name" # Ljava/lang/String;
.line 418
invoke-direct {p0, p1}, Lim/tpelyyftgw/ui/load/animation/FloatProperty;-><init>(Ljava/lang/String;)V
return-void
.end method
# virtual methods
.method public get(Lim/tpelyyftgw/ui/load/sprite/Sprite;)Ljava/lang/Float;
.registers 3
.param p1, "object" # Lim/tpelyyftgw/ui/load/sprite/Sprite;
.line 426
invoke-virtual {p1}, Lim/tpelyyftgw/ui/load/sprite/Sprite;->getScaleY()F
move-result v0
invoke-static {v0}, Ljava/lang/Float;->valueOf(F)Ljava/lang/Float;
move-result-object v0
return-object v0
.end method
.method public bridge synthetic get(Ljava/lang/Object;)Ljava/lang/Object;
.registers 2
.line 418
check-cast p1, Lim/tpelyyftgw/ui/load/sprite/Sprite;
invoke-virtual {p0, p1}, Lim/tpelyyftgw/ui/load/sprite/Sprite$9;->get(Lim/tpelyyftgw/ui/load/sprite/Sprite;)Ljava/lang/Float;
move-result-object p1
return-object p1
.end method
.method public setValue(Lim/tpelyyftgw/ui/load/sprite/Sprite;F)V
.registers 3
.param p1, "object" # Lim/tpelyyftgw/ui/load/sprite/Sprite;
.param p2, "value" # F
.line 421
invoke-virtual {p1, p2}, Lim/tpelyyftgw/ui/load/sprite/Sprite;->setScaleY(F)V
.line 422
return-void
.end method
.method public bridge synthetic setValue(Ljava/lang/Object;F)V
.registers 3
.line 418
check-cast p1, Lim/tpelyyftgw/ui/load/sprite/Sprite;
invoke-virtual {p0, p1, p2}, Lim/tpelyyftgw/ui/load/sprite/Sprite$9;->setValue(Lim/tpelyyftgw/ui/load/sprite/Sprite;F)V
return-void
.end method