CircleLayoutContainer.smali
.class public abstract Lim/tpelyyftgw/ui/load/sprite/CircleLayoutContainer;
.super Lim/tpelyyftgw/ui/load/sprite/SpriteContainer;
.source "CircleLayoutContainer.java"
# direct methods
.method static constructor <clinit>()V
.registers 1
return-void
.end method
.method public constructor <init>()V
.registers 1
.line 9
invoke-direct {p0}, Lim/tpelyyftgw/ui/load/sprite/SpriteContainer;-><init>()V
return-void
.end method
# virtual methods
.method public drawChild(Landroid/graphics/Canvas;)V
.registers 8
.param p1, "canvas" # Landroid/graphics/Canvas;
.line 13
const/4 v0, 0x0
.local v0, "i":I
:goto_1
invoke-virtual {p0}, Lim/tpelyyftgw/ui/load/sprite/CircleLayoutContainer;->getChildCount()I
move-result v1
if-ge v0, v1, :cond_35
.line 14
invoke-virtual {p0, v0}, Lim/tpelyyftgw/ui/load/sprite/CircleLayoutContainer;->getChildAt(I)Lim/tpelyyftgw/ui/load/sprite/Sprite;
move-result-object v1
.line 15
.local v1, "sprite":Lim/tpelyyftgw/ui/load/sprite/Sprite;
invoke-virtual {p1}, Landroid/graphics/Canvas;->save()I
move-result v2
.line 16
.local v2, "count":I
mul-int/lit16 v3, v0, 0x168
invoke-virtual {p0}, Lim/tpelyyftgw/ui/load/sprite/CircleLayoutContainer;->getChildCount()I
move-result v4
div-int/2addr v3, v4
int-to-float v3, v3
.line 17
invoke-virtual {p0}, Lim/tpelyyftgw/ui/load/sprite/CircleLayoutContainer;->getBounds()Landroid/graphics/Rect;
move-result-object v4
invoke-virtual {v4}, Landroid/graphics/Rect;->centerX()I
move-result v4
int-to-float v4, v4
.line 18
invoke-virtual {p0}, Lim/tpelyyftgw/ui/load/sprite/CircleLayoutContainer;->getBounds()Landroid/graphics/Rect;
move-result-object v5
invoke-virtual {v5}, Landroid/graphics/Rect;->centerY()I
move-result v5
int-to-float v5, v5
.line 16
invoke-virtual {p1, v3, v4, v5}, Landroid/graphics/Canvas;->rotate(FFF)V
.line 19
invoke-virtual {v1, p1}, Lim/tpelyyftgw/ui/load/sprite/Sprite;->draw(Landroid/graphics/Canvas;)V
.line 20
invoke-virtual {p1, v2}, Landroid/graphics/Canvas;->restoreToCount(I)V
.line 13
.end local v1 # "sprite":Lim/tpelyyftgw/ui/load/sprite/Sprite;
.end local v2 # "count":I
add-int/lit8 v0, v0, 0x1
goto :goto_1
.line 22
.end local v0 # "i":I
:cond_35
return-void
.end method
.method protected onBoundsChange(Landroid/graphics/Rect;)V
.registers 10
.param p1, "bounds" # Landroid/graphics/Rect;
.line 26
invoke-super {p0, p1}, Lim/tpelyyftgw/ui/load/sprite/SpriteContainer;->onBoundsChange(Landroid/graphics/Rect;)V
.line 27
invoke-virtual {p0, p1}, Lim/tpelyyftgw/ui/load/sprite/CircleLayoutContainer;->clipSquare(Landroid/graphics/Rect;)Landroid/graphics/Rect;
move-result-object p1
.line 28
invoke-virtual {p1}, Landroid/graphics/Rect;->width()I
move-result v0
int-to-double v0, v0
const-wide v2, 0x400921fb54442d18L # Math.PI
invoke-static {v0, v1}, Ljava/lang/Double;->isNaN(D)Z
mul-double v0, v0, v2
const-wide v2, 0x400cccccc0000000L # 3.5999999046325684
div-double/2addr v0, v2
invoke-virtual {p0}, Lim/tpelyyftgw/ui/load/sprite/CircleLayoutContainer;->getChildCount()I
move-result v2
int-to-double v2, v2
invoke-static {v2, v3}, Ljava/lang/Double;->isNaN(D)Z
div-double/2addr v0, v2
double-to-int v0, v0
.line 29
.local v0, "radius":I
invoke-virtual {p1}, Landroid/graphics/Rect;->centerX()I
move-result v1
sub-int/2addr v1, v0
.line 30
.local v1, "left":I
invoke-virtual {p1}, Landroid/graphics/Rect;->centerX()I
move-result v2
add-int/2addr v2, v0
.line 31
.local v2, "right":I
const/4 v3, 0x0
.local v3, "i":I
:goto_31
invoke-virtual {p0}, Lim/tpelyyftgw/ui/load/sprite/CircleLayoutContainer;->getChildCount()I
move-result v4
if-ge v3, v4, :cond_48
.line 32
invoke-virtual {p0, v3}, Lim/tpelyyftgw/ui/load/sprite/CircleLayoutContainer;->getChildAt(I)Lim/tpelyyftgw/ui/load/sprite/Sprite;
move-result-object v4
.line 33
.local v4, "sprite":Lim/tpelyyftgw/ui/load/sprite/Sprite;
iget v5, p1, Landroid/graphics/Rect;->top:I
iget v6, p1, Landroid/graphics/Rect;->top:I
mul-int/lit8 v7, v0, 0x2
add-int/2addr v6, v7
invoke-virtual {v4, v1, v5, v2, v6}, Lim/tpelyyftgw/ui/load/sprite/Sprite;->setDrawBounds(IIII)V
.line 31
.end local v4 # "sprite":Lim/tpelyyftgw/ui/load/sprite/Sprite;
add-int/lit8 v3, v3, 0x1
goto :goto_31
.line 35
.end local v3 # "i":I
:cond_48
return-void
.end method