Shader.smali

.class public Lim/tpelyyftgw/ui/components/paint/Shader;
.super Ljava/lang/Object;
.source "Shader.java"


# annotations
.annotation system Ldalvik/annotation/MemberClasses;
    value = {
        Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;
    }
.end annotation


# instance fields
.field private fragmentShader:I

.field protected program:I

.field protected uniformsMap:Ljava/util/Map;
    .annotation system Ldalvik/annotation/Signature;
        value = {
            "Ljava/util/Map<",
            "Ljava/lang/String;",
            "Ljava/lang/Integer;",
            ">;"
        }
    .end annotation
.end field

.field private vertexShader:I


# direct methods
.method static constructor <clinit>()V
    .registers 1

    return-void
.end method

.method public constructor <init>(Ljava/lang/String;Ljava/lang/String;[Ljava/lang/String;[Ljava/lang/String;)V
    .registers 12
    .param p1, "vertexShader"    # Ljava/lang/String;
    .param p2, "fragmentShader"    # Ljava/lang/String;
    .param p3, "attributes"    # [Ljava/lang/String;
    .param p4, "uniforms"    # [Ljava/lang/String;

    .line 20
    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    .line 18
    new-instance v0, Ljava/util/HashMap;

    invoke-direct {v0}, Ljava/util/HashMap;-><init>()V

    iput-object v0, p0, Lim/tpelyyftgw/ui/components/paint/Shader;->uniformsMap:Ljava/util/Map;

    .line 21
    invoke-static {}, Landroid/opengl/GLES20;->glCreateProgram()I

    move-result v0

    iput v0, p0, Lim/tpelyyftgw/ui/components/paint/Shader;->program:I

    .line 23
    const v0, 0x8b31

    invoke-direct {p0, v0, p1}, Lim/tpelyyftgw/ui/components/paint/Shader;->compileShader(ILjava/lang/String;)Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;

    move-result-object v0

    .line 24
    .local v0, "vResult":Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;
    iget v1, v0, Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;->status:I

    const/4 v2, 0x0

    if-nez v1, :cond_2d

    .line 25
    sget-boolean v1, Lim/tpelyyftgw/messenger/BuildVars;->LOGS_ENABLED:Z

    if-eqz v1, :cond_25

    .line 26
    const-string v1, "Vertex shader compilation failed"

    invoke-static {v1}, Lim/tpelyyftgw/messenger/FileLog;->e(Ljava/lang/String;)V

    .line 28
    :cond_25
    iget v1, v0, Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;->shader:I

    iget v3, p0, Lim/tpelyyftgw/ui/components/paint/Shader;->program:I

    invoke-direct {p0, v1, v2, v3}, Lim/tpelyyftgw/ui/components/paint/Shader;->destroyShader(III)V

    .line 29
    return-void

    .line 32
    :cond_2d
    const v1, 0x8b30

    invoke-direct {p0, v1, p2}, Lim/tpelyyftgw/ui/components/paint/Shader;->compileShader(ILjava/lang/String;)Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;

    move-result-object v1

    .line 33
    .local v1, "fResult":Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;
    iget v3, v1, Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;->status:I

    if-nez v3, :cond_4b

    .line 34
    sget-boolean v2, Lim/tpelyyftgw/messenger/BuildVars;->LOGS_ENABLED:Z

    if-eqz v2, :cond_41

    .line 35
    const-string v2, "Fragment shader compilation failed"

    invoke-static {v2}, Lim/tpelyyftgw/messenger/FileLog;->e(Ljava/lang/String;)V

    .line 37
    :cond_41
    iget v2, v0, Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;->shader:I

    iget v3, v1, Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;->shader:I

    iget v4, p0, Lim/tpelyyftgw/ui/components/paint/Shader;->program:I

    invoke-direct {p0, v2, v3, v4}, Lim/tpelyyftgw/ui/components/paint/Shader;->destroyShader(III)V

    .line 38
    return-void

    .line 41
    :cond_4b
    iget v3, p0, Lim/tpelyyftgw/ui/components/paint/Shader;->program:I

    iget v4, v0, Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;->shader:I

    invoke-static {v3, v4}, Landroid/opengl/GLES20;->glAttachShader(II)V

    .line 42
    iget v3, p0, Lim/tpelyyftgw/ui/components/paint/Shader;->program:I

    iget v4, v1, Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;->shader:I

    invoke-static {v3, v4}, Landroid/opengl/GLES20;->glAttachShader(II)V

    .line 44
    const/4 v3, 0x0

    .local v3, "i":I
    :goto_5a
    array-length v4, p3

    if-ge v3, v4, :cond_67

    .line 45
    iget v4, p0, Lim/tpelyyftgw/ui/components/paint/Shader;->program:I

    aget-object v5, p3, v3

    invoke-static {v4, v3, v5}, Landroid/opengl/GLES20;->glBindAttribLocation(IILjava/lang/String;)V

    .line 44
    add-int/lit8 v3, v3, 0x1

    goto :goto_5a

    .line 48
    .end local v3    # "i":I
    :cond_67
    iget v3, p0, Lim/tpelyyftgw/ui/components/paint/Shader;->program:I

    invoke-direct {p0, v3}, Lim/tpelyyftgw/ui/components/paint/Shader;->linkProgram(I)I

    move-result v3

    if-nez v3, :cond_79

    .line 49
    iget v2, v0, Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;->shader:I

    iget v3, v1, Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;->shader:I

    iget v4, p0, Lim/tpelyyftgw/ui/components/paint/Shader;->program:I

    invoke-direct {p0, v2, v3, v4}, Lim/tpelyyftgw/ui/components/paint/Shader;->destroyShader(III)V

    .line 50
    return-void

    .line 53
    :cond_79
    array-length v3, p4

    :goto_7a
    if-ge v2, v3, :cond_90

    aget-object v4, p4, v2

    .line 54
    .local v4, "uniform":Ljava/lang/String;
    iget-object v5, p0, Lim/tpelyyftgw/ui/components/paint/Shader;->uniformsMap:Ljava/util/Map;

    iget v6, p0, Lim/tpelyyftgw/ui/components/paint/Shader;->program:I

    invoke-static {v6, v4}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I

    move-result v6

    invoke-static {v6}, Ljava/lang/Integer;->valueOf(I)Ljava/lang/Integer;

    move-result-object v6

    invoke-interface {v5, v4, v6}, Ljava/util/Map;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;

    .line 53
    .end local v4    # "uniform":Ljava/lang/String;
    add-int/lit8 v2, v2, 0x1

    goto :goto_7a

    .line 57
    :cond_90
    iget v2, v0, Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;->shader:I

    if-eqz v2, :cond_99

    .line 58
    iget v2, v0, Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;->shader:I

    invoke-static {v2}, Landroid/opengl/GLES20;->glDeleteShader(I)V

    .line 61
    :cond_99
    iget v2, v1, Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;->shader:I

    if-eqz v2, :cond_a2

    .line 62
    iget v2, v1, Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;->shader:I

    invoke-static {v2}, Landroid/opengl/GLES20;->glDeleteShader(I)V

    .line 64
    :cond_a2
    return-void
.end method

.method public static SetColorUniform(II)V
    .registers 7
    .param p0, "location"    # I
    .param p1, "color"    # I

    .line 132
    invoke-static {p1}, Landroid/graphics/Color;->red(I)I

    move-result v0

    int-to-float v0, v0

    const/high16 v1, 0x437f0000    # 255.0f

    div-float/2addr v0, v1

    .line 133
    .local v0, "r":F
    invoke-static {p1}, Landroid/graphics/Color;->green(I)I

    move-result v2

    int-to-float v2, v2

    div-float/2addr v2, v1

    .line 134
    .local v2, "g":F
    invoke-static {p1}, Landroid/graphics/Color;->blue(I)I

    move-result v3

    int-to-float v3, v3

    div-float/2addr v3, v1

    .line 135
    .local v3, "b":F
    invoke-static {p1}, Landroid/graphics/Color;->alpha(I)I

    move-result v4

    int-to-float v4, v4

    div-float/2addr v4, v1

    .line 137
    .local v4, "a":F
    invoke-static {p0, v0, v2, v3, v4}, Landroid/opengl/GLES20;->glUniform4f(IFFFF)V

    .line 138
    return-void
.end method

.method private compileShader(ILjava/lang/String;)Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;
    .registers 7
    .param p1, "type"    # I
    .param p2, "shaderCode"    # Ljava/lang/String;

    .line 88
    invoke-static {p1}, Landroid/opengl/GLES20;->glCreateShader(I)I

    move-result v0

    .line 89
    .local v0, "shader":I
    invoke-static {v0, p2}, Landroid/opengl/GLES20;->glShaderSource(ILjava/lang/String;)V

    .line 90
    invoke-static {v0}, Landroid/opengl/GLES20;->glCompileShader(I)V

    .line 92
    const/4 v1, 0x1

    new-array v1, v1, [I

    .line 93
    .local v1, "compileStatus":[I
    const/4 v2, 0x0

    const v3, 0x8b81

    invoke-static {v0, v3, v1, v2}, Landroid/opengl/GLES20;->glGetShaderiv(II[II)V

    .line 94
    aget v3, v1, v2

    if-nez v3, :cond_23

    .line 95
    sget-boolean v3, Lim/tpelyyftgw/messenger/BuildVars;->LOGS_ENABLED:Z

    if-eqz v3, :cond_23

    .line 96
    invoke-static {v0}, Landroid/opengl/GLES20;->glGetShaderInfoLog(I)Ljava/lang/String;

    move-result-object v3

    invoke-static {v3}, Lim/tpelyyftgw/messenger/FileLog;->e(Ljava/lang/String;)V

    .line 100
    :cond_23
    new-instance v3, Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;

    aget v2, v1, v2

    invoke-direct {v3, p0, v0, v2}, Lim/tpelyyftgw/ui/components/paint/Shader$CompilationResult;-><init>(Lim/tpelyyftgw/ui/components/paint/Shader;II)V

    return-object v3
.end method

.method private destroyShader(III)V
    .registers 4
    .param p1, "vertexShader"    # I
    .param p2, "fragmentShader"    # I
    .param p3, "program"    # I

    .line 118
    if-eqz p1, :cond_5

    .line 119
    invoke-static {p1}, Landroid/opengl/GLES20;->glDeleteShader(I)V

    .line 122
    :cond_5
    if-eqz p2, :cond_a

    .line 123
    invoke-static {p2}, Landroid/opengl/GLES20;->glDeleteShader(I)V

    .line 126
    :cond_a
    if-eqz p3, :cond_f

    .line 127
    invoke-static {p1}, Landroid/opengl/GLES20;->glDeleteProgram(I)V

    .line 129
    :cond_f
    return-void
.end method

.method private linkProgram(I)I
    .registers 5
    .param p1, "program"    # I

    .line 104
    invoke-static {p1}, Landroid/opengl/GLES20;->glLinkProgram(I)V

    .line 106
    const/4 v0, 0x1

    new-array v0, v0, [I

    .line 107
    .local v0, "linkStatus":[I
    const/4 v1, 0x0

    const v2, 0x8b82

    invoke-static {p1, v2, v0, v1}, Landroid/opengl/GLES20;->glGetProgramiv(II[II)V

    .line 108
    aget v2, v0, v1

    if-nez v2, :cond_1c

    .line 109
    sget-boolean v2, Lim/tpelyyftgw/messenger/BuildVars;->LOGS_ENABLED:Z

    if-eqz v2, :cond_1c

    .line 110
    invoke-static {p1}, Landroid/opengl/GLES20;->glGetProgramInfoLog(I)Ljava/lang/String;

    move-result-object v2

    invoke-static {v2}, Lim/tpelyyftgw/messenger/FileLog;->e(Ljava/lang/String;)V

    .line 114
    :cond_1c
    aget v1, v0, v1

    return v1
.end method


# virtual methods
.method public cleanResources()V
    .registers 2

    .line 67
    iget v0, p0, Lim/tpelyyftgw/ui/components/paint/Shader;->program:I

    if-eqz v0, :cond_c

    .line 68
    iget v0, p0, Lim/tpelyyftgw/ui/components/paint/Shader;->vertexShader:I

    invoke-static {v0}, Landroid/opengl/GLES20;->glDeleteProgram(I)V

    .line 69
    const/4 v0, 0x0

    iput v0, p0, Lim/tpelyyftgw/ui/components/paint/Shader;->program:I

    .line 71
    :cond_c
    return-void
.end method

.method public getUniform(Ljava/lang/String;)I
    .registers 3
    .param p1, "key"    # Ljava/lang/String;

    .line 84
    iget-object v0, p0, Lim/tpelyyftgw/ui/components/paint/Shader;->uniformsMap:Ljava/util/Map;

    invoke-interface {v0, p1}, Ljava/util/Map;->get(Ljava/lang/Object;)Ljava/lang/Object;

    move-result-object v0

    check-cast v0, Ljava/lang/Integer;

    invoke-virtual {v0}, Ljava/lang/Integer;->intValue()I

    move-result v0

    return v0
.end method