RenderState.smali
.class public Lim/tpelyyftgw/ui/components/paint/RenderState;
.super Ljava/lang/Object;
.source "RenderState.java"
# static fields
.field private static final DEFAULT_STATE_SIZE:I
# instance fields
.field private allocatedCount:I
.field public alpha:F
.field public angle:F
.field public baseWeight:F
.field private buffer:Ljava/nio/ByteBuffer;
.field private count:I
.field public remainder:D
.field public scale:F
.field public spacing:F
# direct methods
.method static constructor <clinit>()V
.registers 1
const v0, 0x146f
invoke-static {v0}, Lnp/NPFog;->d(I)I
move-result v0
sput v0, Lim/tpelyyftgw/ui/components/paint/RenderState;->DEFAULT_STATE_SIZE:I
return-void
.end method
.method public constructor <init>()V
.registers 1
.line 8
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
# virtual methods
.method public addPoint(Landroid/graphics/PointF;FFFI)Z
.registers 9
.param p1, "point" # Landroid/graphics/PointF;
.param p2, "size" # F
.param p3, "angle" # F
.param p4, "alpha" # F
.param p5, "index" # I
.line 74
const/4 v0, -0x1
if-eq p5, v0, :cond_7
iget v1, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->allocatedCount:I
if-ge p5, v1, :cond_15
:cond_7
iget-object v1, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->buffer:Ljava/nio/ByteBuffer;
invoke-virtual {v1}, Ljava/nio/ByteBuffer;->position()I
move-result v1
iget-object v2, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->buffer:Ljava/nio/ByteBuffer;
invoke-virtual {v2}, Ljava/nio/ByteBuffer;->limit()I
move-result v2
if-ne v1, v2, :cond_1a
.line 75
:cond_15
invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/RenderState;->resizeBuffer()V
.line 76
const/4 v0, 0x0
return v0
.line 79
:cond_1a
if-eq p5, v0, :cond_25
.line 80
iget-object v0, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->buffer:Ljava/nio/ByteBuffer;
mul-int/lit8 v1, p5, 0x5
mul-int/lit8 v1, v1, 0x4
invoke-virtual {v0, v1}, Ljava/nio/ByteBuffer;->position(I)Ljava/nio/Buffer;
.line 82
:cond_25
iget-object v0, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->buffer:Ljava/nio/ByteBuffer;
iget v1, p1, Landroid/graphics/PointF;->x:F
invoke-virtual {v0, v1}, Ljava/nio/ByteBuffer;->putFloat(F)Ljava/nio/ByteBuffer;
.line 83
iget-object v0, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->buffer:Ljava/nio/ByteBuffer;
iget v1, p1, Landroid/graphics/PointF;->y:F
invoke-virtual {v0, v1}, Ljava/nio/ByteBuffer;->putFloat(F)Ljava/nio/ByteBuffer;
.line 84
iget-object v0, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->buffer:Ljava/nio/ByteBuffer;
invoke-virtual {v0, p2}, Ljava/nio/ByteBuffer;->putFloat(F)Ljava/nio/ByteBuffer;
.line 85
iget-object v0, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->buffer:Ljava/nio/ByteBuffer;
invoke-virtual {v0, p3}, Ljava/nio/ByteBuffer;->putFloat(F)Ljava/nio/ByteBuffer;
.line 86
iget-object v0, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->buffer:Ljava/nio/ByteBuffer;
invoke-virtual {v0, p4}, Ljava/nio/ByteBuffer;->putFloat(F)Ljava/nio/ByteBuffer;
.line 88
const/4 v0, 0x1
return v0
.end method
.method public appendValuesCount(I)V
.registers 4
.param p1, "count" # I
.line 52
iget v0, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->count:I
add-int/2addr v0, p1
.line 54
.local v0, "newTotalCount":I
iget v1, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->allocatedCount:I
if-gt v0, v1, :cond_b
iget-object v1, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->buffer:Ljava/nio/ByteBuffer;
if-nez v1, :cond_e
.line 55
:cond_b
invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/RenderState;->resizeBuffer()V
.line 58
:cond_e
iput v0, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->count:I
.line 59
return-void
.end method
.method public getCount()I
.registers 2
.line 24
iget v0, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->count:I
return v0
.end method
.method public prepare()V
.registers 4
.line 28
const/4 v0, 0x0
iput v0, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->count:I
.line 30
iget-object v1, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->buffer:Ljava/nio/ByteBuffer;
if-eqz v1, :cond_8
.line 31
return-void
.line 34
:cond_8
const/16 v1, 0x100
iput v1, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->allocatedCount:I
.line 35
mul-int/lit8 v1, v1, 0x5
mul-int/lit8 v1, v1, 0x4
invoke-static {v1}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer;
move-result-object v1
iput-object v1, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->buffer:Ljava/nio/ByteBuffer;
.line 36
invoke-static {}, Ljava/nio/ByteOrder;->nativeOrder()Ljava/nio/ByteOrder;
move-result-object v2
invoke-virtual {v1, v2}, Ljava/nio/ByteBuffer;->order(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;
.line 37
iget-object v1, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->buffer:Ljava/nio/ByteBuffer;
invoke-virtual {v1, v0}, Ljava/nio/ByteBuffer;->position(I)Ljava/nio/Buffer;
.line 38
return-void
.end method
.method public read()F
.registers 2
.line 41
iget-object v0, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->buffer:Ljava/nio/ByteBuffer;
invoke-virtual {v0}, Ljava/nio/ByteBuffer;->getFloat()F
move-result v0
return v0
.end method
.method public reset()V
.registers 4
.line 92
const/4 v0, 0x0
iput v0, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->count:I
.line 93
const-wide/16 v1, 0x0
iput-wide v1, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->remainder:D
.line 94
iget-object v1, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->buffer:Ljava/nio/ByteBuffer;
if-eqz v1, :cond_e
.line 95
invoke-virtual {v1, v0}, Ljava/nio/ByteBuffer;->position(I)Ljava/nio/Buffer;
.line 97
:cond_e
return-void
.end method
.method public resizeBuffer()V
.registers 3
.line 62
iget-object v0, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->buffer:Ljava/nio/ByteBuffer;
if-eqz v0, :cond_7
.line 63
const/4 v0, 0x0
iput-object v0, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->buffer:Ljava/nio/ByteBuffer;
.line 66
:cond_7
iget v0, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->allocatedCount:I
mul-int/lit8 v0, v0, 0x2
const/16 v1, 0x100
invoke-static {v0, v1}, Ljava/lang/Math;->max(II)I
move-result v0
iput v0, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->allocatedCount:I
.line 68
mul-int/lit8 v0, v0, 0x5
mul-int/lit8 v0, v0, 0x4
invoke-static {v0}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer;
move-result-object v0
iput-object v0, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->buffer:Ljava/nio/ByteBuffer;
.line 69
invoke-static {}, Ljava/nio/ByteOrder;->nativeOrder()Ljava/nio/ByteOrder;
move-result-object v1
invoke-virtual {v0, v1}, Ljava/nio/ByteBuffer;->order(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;
.line 70
iget-object v0, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->buffer:Ljava/nio/ByteBuffer;
const/4 v1, 0x0
invoke-virtual {v0, v1}, Ljava/nio/ByteBuffer;->position(I)Ljava/nio/Buffer;
.line 71
return-void
.end method
.method public setPosition(I)V
.registers 4
.param p1, "position" # I
.line 45
iget-object v0, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->buffer:Ljava/nio/ByteBuffer;
if-eqz v0, :cond_13
if-ltz p1, :cond_13
iget v1, p0, Lim/tpelyyftgw/ui/components/paint/RenderState;->allocatedCount:I
if-lt p1, v1, :cond_b
goto :goto_13
.line 48
:cond_b
mul-int/lit8 v1, p1, 0x5
mul-int/lit8 v1, v1, 0x4
invoke-virtual {v0, v1}, Ljava/nio/ByteBuffer;->position(I)Ljava/nio/Buffer;
.line 49
return-void
.line 46
:cond_13
:goto_13
return-void
.end method