Render.smali

.class public Lim/tpelyyftgw/ui/components/paint/Render;
.super Ljava/lang/Object;
.source "Render.java"


# direct methods
.method static constructor <clinit>()V
    .registers 1

    return-void
.end method

.method public constructor <init>()V
    .registers 1

    .line 12
    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    return-void
.end method

.method private static Draw(Lim/tpelyyftgw/ui/components/paint/RenderState;)Landroid/graphics/RectF;
    .registers 26
    .param p0, "state"    # Lim/tpelyyftgw/ui/components/paint/RenderState;

    .line 99
    new-instance v0, Landroid/graphics/RectF;

    const/4 v1, 0x0

    invoke-direct {v0, v1, v1, v1, v1}, Landroid/graphics/RectF;-><init>(FFFF)V

    .line 101
    .local v0, "dataBounds":Landroid/graphics/RectF;
    invoke-virtual/range {p0 .. p0}, Lim/tpelyyftgw/ui/components/paint/RenderState;->getCount()I

    move-result v2

    .line 102
    .local v2, "count":I
    if-nez v2, :cond_d

    .line 103
    return-object v0

    .line 106
    :cond_d
    const/16 v9, 0x14

    .line 107
    .local v9, "vertexDataSize":I
    mul-int/lit8 v3, v2, 0x4

    add-int/lit8 v4, v2, -0x1

    const/4 v10, 0x2

    mul-int/lit8 v4, v4, 0x2

    add-int/2addr v3, v4

    mul-int v11, v9, v3

    .line 108
    .local v11, "capacity":I
    invoke-static {v11}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer;

    move-result-object v12

    .line 109
    .local v12, "bb":Ljava/nio/ByteBuffer;
    invoke-static {}, Ljava/nio/ByteOrder;->nativeOrder()Ljava/nio/ByteOrder;

    move-result-object v3

    invoke-virtual {v12, v3}, Ljava/nio/ByteBuffer;->order(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;

    .line 110
    invoke-virtual {v12}, Ljava/nio/ByteBuffer;->asFloatBuffer()Ljava/nio/FloatBuffer;

    move-result-object v13

    .line 111
    .local v13, "vertexData":Ljava/nio/FloatBuffer;
    const/4 v14, 0x0

    invoke-virtual {v13, v14}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;

    .line 112
    move-object/from16 v15, p0

    invoke-virtual {v15, v14}, Lim/tpelyyftgw/ui/components/paint/RenderState;->setPosition(I)V

    .line 114
    const/4 v3, 0x0

    .line 115
    .local v3, "n":I
    const/4 v4, 0x0

    move v8, v3

    .end local v3    # "n":I
    .local v4, "i":I
    .local v8, "n":I
    :goto_34
    const/16 v16, 0x1

    if-ge v4, v2, :cond_156

    .line 116
    invoke-virtual/range {p0 .. p0}, Lim/tpelyyftgw/ui/components/paint/RenderState;->read()F

    move-result v3

    .line 117
    .local v3, "x":F
    invoke-virtual/range {p0 .. p0}, Lim/tpelyyftgw/ui/components/paint/RenderState;->read()F

    move-result v5

    .line 118
    .local v5, "y":F
    invoke-virtual/range {p0 .. p0}, Lim/tpelyyftgw/ui/components/paint/RenderState;->read()F

    move-result v17

    .line 119
    .local v17, "size":F
    invoke-virtual/range {p0 .. p0}, Lim/tpelyyftgw/ui/components/paint/RenderState;->read()F

    move-result v1

    .line 120
    .local v1, "angle":F
    invoke-virtual/range {p0 .. p0}, Lim/tpelyyftgw/ui/components/paint/RenderState;->read()F

    move-result v7

    .line 122
    .local v7, "alpha":F
    new-instance v6, Landroid/graphics/RectF;

    sub-float v10, v3, v17

    sub-float v14, v5, v17

    move/from16 v20, v11

    .end local v11    # "capacity":I
    .local v20, "capacity":I
    add-float v11, v3, v17

    move/from16 v21, v3

    .end local v3    # "x":F
    .local v21, "x":F
    add-float v3, v5, v17

    invoke-direct {v6, v10, v14, v11, v3}, Landroid/graphics/RectF;-><init>(FFFF)V

    move-object v3, v6

    .line 123
    .local v3, "rect":Landroid/graphics/RectF;
    const/16 v6, 0x8

    new-array v6, v6, [F

    iget v10, v3, Landroid/graphics/RectF;->left:F

    const/4 v11, 0x0

    aput v10, v6, v11

    iget v10, v3, Landroid/graphics/RectF;->top:F

    aput v10, v6, v16

    iget v10, v3, Landroid/graphics/RectF;->right:F

    const/4 v11, 0x2

    aput v10, v6, v11

    iget v10, v3, Landroid/graphics/RectF;->top:F

    const/4 v11, 0x3

    aput v10, v6, v11

    iget v10, v3, Landroid/graphics/RectF;->left:F

    const/4 v14, 0x4

    aput v10, v6, v14

    iget v10, v3, Landroid/graphics/RectF;->bottom:F

    const/4 v14, 0x5

    aput v10, v6, v14

    iget v10, v3, Landroid/graphics/RectF;->right:F

    const/4 v14, 0x6

    aput v10, v6, v14

    iget v10, v3, Landroid/graphics/RectF;->bottom:F

    const/16 v22, 0x7

    aput v10, v6, v22

    .line 130
    .local v6, "points":[F
    invoke-virtual {v3}, Landroid/graphics/RectF;->centerX()F

    move-result v10

    .line 131
    .local v10, "centerX":F
    invoke-virtual {v3}, Landroid/graphics/RectF;->centerY()F

    move-result v14

    .line 133
    .local v14, "centerY":F
    new-instance v23, Landroid/graphics/Matrix;

    invoke-direct/range {v23 .. v23}, Landroid/graphics/Matrix;-><init>()V

    move-object/from16 v24, v23

    .line 134
    .local v24, "t":Landroid/graphics/Matrix;
    move-object/from16 v23, v12

    .end local v12    # "bb":Ljava/nio/ByteBuffer;
    .local v23, "bb":Ljava/nio/ByteBuffer;
    float-to-double v11, v1

    invoke-static {v11, v12}, Ljava/lang/Math;->toDegrees(D)D

    move-result-wide v11

    double-to-float v11, v11

    move-object/from16 v12, v24

    .end local v24    # "t":Landroid/graphics/Matrix;
    .local v12, "t":Landroid/graphics/Matrix;
    invoke-virtual {v12, v11, v10, v14}, Landroid/graphics/Matrix;->setRotate(FFF)V

    .line 135
    invoke-virtual {v12, v6}, Landroid/graphics/Matrix;->mapPoints([F)V

    .line 136
    invoke-virtual {v12, v3}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z

    .line 138
    invoke-static {v3}, Lim/tpelyyftgw/ui/components/paint/Utils;->RectFIntegral(Landroid/graphics/RectF;)V

    .line 139
    invoke-virtual {v0, v3}, Landroid/graphics/RectF;->union(Landroid/graphics/RectF;)V

    .line 141
    if-eqz v8, :cond_ce

    .line 142
    move/from16 v24, v1

    const/4 v11, 0x0

    .end local v1    # "angle":F
    .local v24, "angle":F
    aget v1, v6, v11

    invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 143
    aget v1, v6, v16

    invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 144
    const/4 v1, 0x0

    invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 145
    invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 146
    invoke-virtual {v13, v7}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 147
    add-int/lit8 v8, v8, 0x1

    goto :goto_d0

    .line 141
    .end local v24    # "angle":F
    .restart local v1    # "angle":F
    :cond_ce
    move/from16 v24, v1

    .line 150
    .end local v1    # "angle":F
    .restart local v24    # "angle":F
    :goto_d0
    const/4 v1, 0x0

    aget v11, v6, v1

    invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 151
    aget v1, v6, v16

    invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 152
    const/4 v1, 0x0

    invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 153
    invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 154
    invoke-virtual {v13, v7}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 155
    add-int/lit8 v8, v8, 0x1

    .line 157
    const/4 v1, 0x2

    aget v11, v6, v1

    invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 158
    const/4 v1, 0x3

    aget v1, v6, v1

    invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 159
    const/high16 v1, 0x3f800000    # 1.0f

    invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 160
    const/4 v11, 0x0

    invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 161
    invoke-virtual {v13, v7}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 162
    add-int/lit8 v8, v8, 0x1

    .line 164
    const/4 v11, 0x4

    aget v11, v6, v11

    invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 165
    const/16 v19, 0x5

    aget v11, v6, v19

    invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 166
    const/4 v11, 0x0

    invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 167
    invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 168
    invoke-virtual {v13, v7}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 169
    add-int/lit8 v8, v8, 0x1

    .line 171
    const/16 v18, 0x6

    aget v11, v6, v18

    invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 172
    aget v11, v6, v22

    invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 173
    invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 174
    invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 175
    invoke-virtual {v13, v7}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 176
    add-int/lit8 v8, v8, 0x1

    .line 178
    add-int/lit8 v11, v2, -0x1

    if-eq v4, v11, :cond_14b

    .line 179
    const/4 v11, 0x6

    aget v11, v6, v11

    invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 180
    aget v11, v6, v22

    invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 181
    invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 182
    invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 183
    invoke-virtual {v13, v7}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;

    .line 184
    add-int/lit8 v8, v8, 0x1

    .line 115
    .end local v3    # "rect":Landroid/graphics/RectF;
    .end local v5    # "y":F
    .end local v6    # "points":[F
    .end local v7    # "alpha":F
    .end local v10    # "centerX":F
    .end local v12    # "t":Landroid/graphics/Matrix;
    .end local v14    # "centerY":F
    .end local v17    # "size":F
    .end local v21    # "x":F
    .end local v24    # "angle":F
    :cond_14b
    add-int/lit8 v4, v4, 0x1

    move/from16 v11, v20

    move-object/from16 v12, v23

    const/4 v1, 0x0

    const/4 v10, 0x2

    const/4 v14, 0x0

    goto/16 :goto_34

    .end local v20    # "capacity":I
    .end local v23    # "bb":Ljava/nio/ByteBuffer;
    .restart local v11    # "capacity":I
    .local v12, "bb":Ljava/nio/ByteBuffer;
    :cond_156
    move/from16 v20, v11

    move-object/from16 v23, v12

    const/4 v11, 0x4

    const/16 v19, 0x5

    .line 188
    .end local v4    # "i":I
    .end local v11    # "capacity":I
    .end local v12    # "bb":Ljava/nio/ByteBuffer;
    .restart local v20    # "capacity":I
    .restart local v23    # "bb":Ljava/nio/ByteBuffer;
    const/4 v1, 0x0

    invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;

    .line 189
    invoke-virtual {v13}, Ljava/nio/FloatBuffer;->slice()Ljava/nio/FloatBuffer;

    move-result-object v1

    .line 190
    .local v1, "coordData":Ljava/nio/FloatBuffer;
    const/4 v3, 0x0

    const/4 v4, 0x2

    const/16 v5, 0x1406

    const/4 v6, 0x0

    const/4 v10, 0x4

    const/4 v11, 0x5

    move v7, v9

    move v12, v8

    .end local v8    # "n":I
    .local v12, "n":I
    move-object v8, v1

    invoke-static/range {v3 .. v8}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V

    .line 191
    const/4 v3, 0x0

    invoke-static {v3}, Landroid/opengl/GLES20;->glEnableVertexAttribArray(I)V

    .line 193
    const/4 v3, 0x2

    invoke-virtual {v13, v3}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;

    .line 194
    invoke-virtual {v13}, Ljava/nio/FloatBuffer;->slice()Ljava/nio/FloatBuffer;

    move-result-object v14

    .line 195
    .local v14, "texData":Ljava/nio/FloatBuffer;
    const/4 v3, 0x1

    const/4 v6, 0x1

    move-object v8, v14

    invoke-static/range {v3 .. v8}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V

    .line 196
    invoke-static/range {v16 .. v16}, Landroid/opengl/GLES20;->glEnableVertexAttribArray(I)V

    .line 198
    invoke-virtual {v13, v10}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;

    .line 199
    invoke-virtual {v13}, Ljava/nio/FloatBuffer;->slice()Ljava/nio/FloatBuffer;

    move-result-object v10

    .line 200
    .local v10, "alphaData":Ljava/nio/FloatBuffer;
    const/4 v3, 0x2

    const/4 v4, 0x1

    move-object v8, v10

    invoke-static/range {v3 .. v8}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V

    .line 201
    const/4 v3, 0x2

    invoke-static {v3}, Landroid/opengl/GLES20;->glEnableVertexAttribArray(I)V

    .line 203
    const/4 v3, 0x0

    invoke-static {v11, v3, v12}, Landroid/opengl/GLES20;->glDrawArrays(III)V

    .line 205
    return-object v0
.end method

.method private static PaintSegment(Lim/tpelyyftgw/ui/components/paint/Point;Lim/tpelyyftgw/ui/components/paint/Point;Lim/tpelyyftgw/ui/components/paint/RenderState;)V
    .registers 29
    .param p0, "lastPoint"    # Lim/tpelyyftgw/ui/components/paint/Point;
    .param p1, "point"    # Lim/tpelyyftgw/ui/components/paint/Point;
    .param p2, "state"    # Lim/tpelyyftgw/ui/components/paint/RenderState;

    .line 43
    move-object/from16 v0, p0

    move-object/from16 v1, p1

    move-object/from16 v12, p2

    invoke-virtual/range {p0 .. p1}, Lim/tpelyyftgw/ui/components/paint/Point;->getDistanceTo(Lim/tpelyyftgw/ui/components/paint/Point;)F

    move-result v2

    float-to-double v13, v2

    .line 44
    .local v13, "distance":D
    invoke-virtual {v1, v0}, Lim/tpelyyftgw/ui/components/paint/Point;->substract(Lim/tpelyyftgw/ui/components/paint/Point;)Lim/tpelyyftgw/ui/components/paint/Point;

    move-result-object v15

    .line 45
    .local v15, "vector":Lim/tpelyyftgw/ui/components/paint/Point;
    new-instance v9, Lim/tpelyyftgw/ui/components/paint/Point;

    const-wide/high16 v3, 0x3ff0000000000000L    # 1.0

    const-wide/high16 v5, 0x3ff0000000000000L    # 1.0

    const-wide/16 v7, 0x0

    move-object v2, v9

    invoke-direct/range {v2 .. v8}, Lim/tpelyyftgw/ui/components/paint/Point;-><init>(DDD)V

    .line 46
    .local v2, "unitVector":Lim/tpelyyftgw/ui/components/paint/Point;
    iget v3, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->angle:F

    invoke-static {v3}, Ljava/lang/Math;->abs(F)F

    move-result v3

    const/4 v4, 0x0

    cmpl-float v3, v3, v4

    if-lez v3, :cond_29

    iget v3, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->angle:F

    goto :goto_32

    :cond_29
    iget-wide v3, v15, Lim/tpelyyftgw/ui/components/paint/Point;->y:D

    iget-wide v5, v15, Lim/tpelyyftgw/ui/components/paint/Point;->x:D

    invoke-static {v3, v4, v5, v6}, Ljava/lang/Math;->atan2(DD)D

    move-result-wide v3

    double-to-float v3, v3

    :goto_32
    move v5, v3

    .line 48
    .local v5, "vectorAngle":F
    iget v3, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->baseWeight:F

    iget v4, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->scale:F

    mul-float v16, v3, v4

    .line 49
    .local v16, "brushWeight":F
    iget v3, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->spacing:F

    mul-float v3, v3, v16

    const/high16 v4, 0x3f800000    # 1.0f

    invoke-static {v4, v3}, Ljava/lang/Math;->max(FF)F

    move-result v3

    float-to-double v10, v3

    .line 51
    .local v10, "step":D
    const-wide/16 v6, 0x0

    cmpl-double v3, v13, v6

    if-lez v3, :cond_56

    .line 52
    const-wide/high16 v6, 0x3ff0000000000000L    # 1.0

    invoke-static {v13, v14}, Ljava/lang/Double;->isNaN(D)Z

    div-double/2addr v6, v13

    invoke-virtual {v15, v6, v7}, Lim/tpelyyftgw/ui/components/paint/Point;->multiplyByScalar(D)Lim/tpelyyftgw/ui/components/paint/Point;

    move-result-object v2

    move-object v9, v2

    goto :goto_57

    .line 51
    :cond_56
    move-object v9, v2

    .line 55
    .end local v2    # "unitVector":Lim/tpelyyftgw/ui/components/paint/Point;
    .local v9, "unitVector":Lim/tpelyyftgw/ui/components/paint/Point;
    :goto_57
    iget v2, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->alpha:F

    const v3, 0x3f933333    # 1.15f

    mul-float v2, v2, v3

    invoke-static {v4, v2}, Ljava/lang/Math;->min(FF)F

    move-result v17

    .line 56
    .local v17, "boldenedAlpha":F
    iget-boolean v2, v0, Lim/tpelyyftgw/ui/components/paint/Point;->edge:Z

    .line 57
    .local v2, "boldenHead":Z
    iget-boolean v8, v1, Lim/tpelyyftgw/ui/components/paint/Point;->edge:Z

    .line 59
    .local v8, "boldenTail":Z
    iget-wide v3, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->remainder:D

    invoke-static {v13, v14}, Ljava/lang/Double;->isNaN(D)Z

    sub-double v3, v13, v3

    invoke-static {v10, v11}, Ljava/lang/Double;->isNaN(D)Z

    div-double/2addr v3, v10

    invoke-static {v3, v4}, Ljava/lang/Math;->ceil(D)D

    move-result-wide v3

    double-to-int v7, v3

    .line 60
    .local v7, "count":I
    invoke-virtual/range {p2 .. p2}, Lim/tpelyyftgw/ui/components/paint/RenderState;->getCount()I

    move-result v4

    .line 61
    .local v4, "currentCount":I
    invoke-virtual {v12, v7}, Lim/tpelyyftgw/ui/components/paint/RenderState;->appendValuesCount(I)V

    .line 62
    invoke-virtual {v12, v4}, Lim/tpelyyftgw/ui/components/paint/RenderState;->setPosition(I)V

    .line 64
    move v3, v2

    .end local v2    # "boldenHead":Z
    .local v3, "boldenHead":Z
    iget-wide v1, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->remainder:D

    invoke-virtual {v9, v1, v2}, Lim/tpelyyftgw/ui/components/paint/Point;->multiplyByScalar(D)Lim/tpelyyftgw/ui/components/paint/Point;

    move-result-object v1

    invoke-virtual {v0, v1}, Lim/tpelyyftgw/ui/components/paint/Point;->add(Lim/tpelyyftgw/ui/components/paint/Point;)Lim/tpelyyftgw/ui/components/paint/Point;

    move-result-object v1

    .line 66
    .local v1, "start":Lim/tpelyyftgw/ui/components/paint/Point;
    const/4 v2, 0x1

    .line 67
    .local v2, "succeed":Z
    move-object v6, v1

    .end local v1    # "start":Lim/tpelyyftgw/ui/components/paint/Point;
    .local v6, "start":Lim/tpelyyftgw/ui/components/paint/Point;
    iget-wide v0, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->remainder:D

    move/from16 v19, v2

    move/from16 v18, v3

    move-object v3, v6

    .line 68
    .end local v2    # "succeed":Z
    .end local v6    # "start":Lim/tpelyyftgw/ui/components/paint/Point;
    .local v0, "f":D
    .local v3, "start":Lim/tpelyyftgw/ui/components/paint/Point;
    .local v18, "boldenHead":Z
    .local v19, "succeed":Z
    :goto_94
    cmpg-double v2, v0, v13

    if-gtz v2, :cond_d2

    .line 69
    if-eqz v18, :cond_9d

    move/from16 v6, v17

    goto :goto_a0

    :cond_9d
    iget v2, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->alpha:F

    move v6, v2

    .line 70
    .local v6, "alpha":F
    :goto_a0
    invoke-virtual {v3}, Lim/tpelyyftgw/ui/components/paint/Point;->toPointF()Landroid/graphics/PointF;

    move-result-object v20

    const/16 v21, -0x1

    move-object/from16 v2, p2

    move-object/from16 v22, v3

    .end local v3    # "start":Lim/tpelyyftgw/ui/components/paint/Point;
    .local v22, "start":Lim/tpelyyftgw/ui/components/paint/Point;
    move-object/from16 v3, v20

    move/from16 v20, v4

    .end local v4    # "currentCount":I
    .local v20, "currentCount":I
    move/from16 v4, v16

    move/from16 v23, v7

    .end local v7    # "count":I
    .local v23, "count":I
    move/from16 v7, v21

    invoke-virtual/range {v2 .. v7}, Lim/tpelyyftgw/ui/components/paint/RenderState;->addPoint(Landroid/graphics/PointF;FFFI)Z

    move-result v19

    .line 71
    if-nez v19, :cond_bd

    .line 72
    move-object/from16 v3, v22

    goto :goto_d6

    .line 75
    :cond_bd
    invoke-virtual {v9, v10, v11}, Lim/tpelyyftgw/ui/components/paint/Point;->multiplyByScalar(D)Lim/tpelyyftgw/ui/components/paint/Point;

    move-result-object v2

    move-object/from16 v3, v22

    .end local v22    # "start":Lim/tpelyyftgw/ui/components/paint/Point;
    .restart local v3    # "start":Lim/tpelyyftgw/ui/components/paint/Point;
    invoke-virtual {v3, v2}, Lim/tpelyyftgw/ui/components/paint/Point;->add(Lim/tpelyyftgw/ui/components/paint/Point;)Lim/tpelyyftgw/ui/components/paint/Point;

    move-result-object v3

    .line 76
    const/16 v18, 0x0

    .line 68
    .end local v6    # "alpha":F
    invoke-static {v10, v11}, Ljava/lang/Double;->isNaN(D)Z

    add-double/2addr v0, v10

    move/from16 v4, v20

    move/from16 v7, v23

    goto :goto_94

    .end local v20    # "currentCount":I
    .end local v23    # "count":I
    .restart local v4    # "currentCount":I
    .restart local v7    # "count":I
    :cond_d2
    move/from16 v20, v4

    move/from16 v23, v7

    .line 79
    .end local v4    # "currentCount":I
    .end local v7    # "count":I
    .restart local v20    # "currentCount":I
    .restart local v23    # "count":I
    :goto_d6
    if-eqz v19, :cond_f4

    if-eqz v8, :cond_f4

    .line 80
    const/4 v2, 0x1

    invoke-virtual {v12, v2}, Lim/tpelyyftgw/ui/components/paint/RenderState;->appendValuesCount(I)V

    .line 81
    invoke-virtual/range {p1 .. p1}, Lim/tpelyyftgw/ui/components/paint/Point;->toPointF()Landroid/graphics/PointF;

    move-result-object v7

    const/4 v2, -0x1

    move-object/from16 v6, p2

    move v4, v8

    .end local v8    # "boldenTail":Z
    .local v4, "boldenTail":Z
    move/from16 v8, v16

    move-object/from16 v21, v9

    .end local v9    # "unitVector":Lim/tpelyyftgw/ui/components/paint/Point;
    .local v21, "unitVector":Lim/tpelyyftgw/ui/components/paint/Point;
    move v9, v5

    move-wide/from16 v24, v10

    .end local v10    # "step":D
    .local v24, "step":D
    move/from16 v10, v17

    move v11, v2

    invoke-virtual/range {v6 .. v11}, Lim/tpelyyftgw/ui/components/paint/RenderState;->addPoint(Landroid/graphics/PointF;FFFI)Z

    goto :goto_f9

    .line 79
    .end local v4    # "boldenTail":Z
    .end local v21    # "unitVector":Lim/tpelyyftgw/ui/components/paint/Point;
    .end local v24    # "step":D
    .restart local v8    # "boldenTail":Z
    .restart local v9    # "unitVector":Lim/tpelyyftgw/ui/components/paint/Point;
    .restart local v10    # "step":D
    :cond_f4
    move v4, v8

    move-object/from16 v21, v9

    move-wide/from16 v24, v10

    .line 84
    .end local v8    # "boldenTail":Z
    .end local v9    # "unitVector":Lim/tpelyyftgw/ui/components/paint/Point;
    .end local v10    # "step":D
    .restart local v4    # "boldenTail":Z
    .restart local v21    # "unitVector":Lim/tpelyyftgw/ui/components/paint/Point;
    .restart local v24    # "step":D
    :goto_f9
    invoke-static {v13, v14}, Ljava/lang/Double;->isNaN(D)Z

    sub-double v6, v0, v13

    iput-wide v6, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->remainder:D

    .line 85
    return-void
.end method

.method private static PaintStamp(Lim/tpelyyftgw/ui/components/paint/Point;Lim/tpelyyftgw/ui/components/paint/RenderState;)V
    .registers 11
    .param p0, "point"    # Lim/tpelyyftgw/ui/components/paint/Point;
    .param p1, "state"    # Lim/tpelyyftgw/ui/components/paint/RenderState;

    .line 88
    iget v0, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->baseWeight:F

    iget v1, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->scale:F

    mul-float v0, v0, v1

    .line 89
    .local v0, "brushWeight":F
    invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/Point;->toPointF()Landroid/graphics/PointF;

    move-result-object v1

    .line 90
    .local v1, "start":Landroid/graphics/PointF;
    iget v2, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->angle:F

    invoke-static {v2}, Ljava/lang/Math;->abs(F)F

    move-result v2

    const/4 v3, 0x0

    cmpl-float v2, v2, v3

    if-lez v2, :cond_19

    iget v2, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->angle:F

    move v5, v2

    goto :goto_1a

    :cond_19
    const/4 v5, 0x0

    .line 91
    .local v5, "angle":F
    :goto_1a
    iget v8, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->alpha:F

    .line 93
    .local v8, "alpha":F
    invoke-virtual {p1}, Lim/tpelyyftgw/ui/components/paint/RenderState;->prepare()V

    .line 94
    const/4 v2, 0x1

    invoke-virtual {p1, v2}, Lim/tpelyyftgw/ui/components/paint/RenderState;->appendValuesCount(I)V

    .line 95
    const/4 v7, 0x0

    move-object v2, p1

    move-object v3, v1

    move v4, v0

    move v6, v8

    invoke-virtual/range {v2 .. v7}, Lim/tpelyyftgw/ui/components/paint/RenderState;->addPoint(Landroid/graphics/PointF;FFFI)Z

    .line 96
    return-void
.end method

.method public static RenderPath(Lim/tpelyyftgw/ui/components/paint/Path;Lim/tpelyyftgw/ui/components/paint/RenderState;)Landroid/graphics/RectF;
    .registers 8
    .param p0, "path"    # Lim/tpelyyftgw/ui/components/paint/Path;
    .param p1, "state"    # Lim/tpelyyftgw/ui/components/paint/RenderState;

    .line 15
    invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/Path;->getBaseWeight()F

    move-result v0

    iput v0, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->baseWeight:F

    .line 16
    invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/Path;->getBrush()Lim/tpelyyftgw/ui/components/paint/Brush;

    move-result-object v0

    invoke-interface {v0}, Lim/tpelyyftgw/ui/components/paint/Brush;->getSpacing()F

    move-result v0

    iput v0, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->spacing:F

    .line 17
    invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/Path;->getBrush()Lim/tpelyyftgw/ui/components/paint/Brush;

    move-result-object v0

    invoke-interface {v0}, Lim/tpelyyftgw/ui/components/paint/Brush;->getAlpha()F

    move-result v0

    iput v0, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->alpha:F

    .line 18
    invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/Path;->getBrush()Lim/tpelyyftgw/ui/components/paint/Brush;

    move-result-object v0

    invoke-interface {v0}, Lim/tpelyyftgw/ui/components/paint/Brush;->getAngle()F

    move-result v0

    iput v0, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->angle:F

    .line 19
    invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/Path;->getBrush()Lim/tpelyyftgw/ui/components/paint/Brush;

    move-result-object v0

    invoke-interface {v0}, Lim/tpelyyftgw/ui/components/paint/Brush;->getScale()F

    move-result v0

    iput v0, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->scale:F

    .line 21
    invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/Path;->getLength()I

    move-result v0

    .line 22
    .local v0, "length":I
    if-nez v0, :cond_36

    .line 23
    const/4 v1, 0x0

    return-object v1

    .line 26
    :cond_36
    const/4 v1, 0x1

    if-ne v0, v1, :cond_44

    .line 27
    invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/Path;->getPoints()[Lim/tpelyyftgw/ui/components/paint/Point;

    move-result-object v1

    const/4 v2, 0x0

    aget-object v1, v1, v2

    invoke-static {v1, p1}, Lim/tpelyyftgw/ui/components/paint/Render;->PaintStamp(Lim/tpelyyftgw/ui/components/paint/Point;Lim/tpelyyftgw/ui/components/paint/RenderState;)V

    goto :goto_5c

    .line 29
    :cond_44
    invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/Path;->getPoints()[Lim/tpelyyftgw/ui/components/paint/Point;

    move-result-object v2

    .line 30
    .local v2, "points":[Lim/tpelyyftgw/ui/components/paint/Point;
    invoke-virtual {p1}, Lim/tpelyyftgw/ui/components/paint/RenderState;->prepare()V

    .line 32
    const/4 v3, 0x0

    .local v3, "i":I
    :goto_4c
    array-length v4, v2

    sub-int/2addr v4, v1

    if-ge v3, v4, :cond_5c

    .line 33
    aget-object v4, v2, v3

    add-int/lit8 v5, v3, 0x1

    aget-object v5, v2, v5

    invoke-static {v4, v5, p1}, Lim/tpelyyftgw/ui/components/paint/Render;->PaintSegment(Lim/tpelyyftgw/ui/components/paint/Point;Lim/tpelyyftgw/ui/components/paint/Point;Lim/tpelyyftgw/ui/components/paint/RenderState;)V

    .line 32
    add-int/lit8 v3, v3, 0x1

    goto :goto_4c

    .line 37
    .end local v2    # "points":[Lim/tpelyyftgw/ui/components/paint/Point;
    .end local v3    # "i":I
    :cond_5c
    :goto_5c
    iget-wide v1, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->remainder:D

    iput-wide v1, p0, Lim/tpelyyftgw/ui/components/paint/Path;->remainder:D

    .line 39
    invoke-static {p1}, Lim/tpelyyftgw/ui/components/paint/Render;->Draw(Lim/tpelyyftgw/ui/components/paint/RenderState;)Landroid/graphics/RectF;

    move-result-object v1

    return-object v1
.end method