Render.smali
.class public Lim/tpelyyftgw/ui/components/paint/Render;
.super Ljava/lang/Object;
.source "Render.java"
# direct methods
.method static constructor <clinit>()V
.registers 1
return-void
.end method
.method public constructor <init>()V
.registers 1
.line 12
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
.method private static Draw(Lim/tpelyyftgw/ui/components/paint/RenderState;)Landroid/graphics/RectF;
.registers 26
.param p0, "state" # Lim/tpelyyftgw/ui/components/paint/RenderState;
.line 99
new-instance v0, Landroid/graphics/RectF;
const/4 v1, 0x0
invoke-direct {v0, v1, v1, v1, v1}, Landroid/graphics/RectF;-><init>(FFFF)V
.line 101
.local v0, "dataBounds":Landroid/graphics/RectF;
invoke-virtual/range {p0 .. p0}, Lim/tpelyyftgw/ui/components/paint/RenderState;->getCount()I
move-result v2
.line 102
.local v2, "count":I
if-nez v2, :cond_d
.line 103
return-object v0
.line 106
:cond_d
const/16 v9, 0x14
.line 107
.local v9, "vertexDataSize":I
mul-int/lit8 v3, v2, 0x4
add-int/lit8 v4, v2, -0x1
const/4 v10, 0x2
mul-int/lit8 v4, v4, 0x2
add-int/2addr v3, v4
mul-int v11, v9, v3
.line 108
.local v11, "capacity":I
invoke-static {v11}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer;
move-result-object v12
.line 109
.local v12, "bb":Ljava/nio/ByteBuffer;
invoke-static {}, Ljava/nio/ByteOrder;->nativeOrder()Ljava/nio/ByteOrder;
move-result-object v3
invoke-virtual {v12, v3}, Ljava/nio/ByteBuffer;->order(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;
.line 110
invoke-virtual {v12}, Ljava/nio/ByteBuffer;->asFloatBuffer()Ljava/nio/FloatBuffer;
move-result-object v13
.line 111
.local v13, "vertexData":Ljava/nio/FloatBuffer;
const/4 v14, 0x0
invoke-virtual {v13, v14}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;
.line 112
move-object/from16 v15, p0
invoke-virtual {v15, v14}, Lim/tpelyyftgw/ui/components/paint/RenderState;->setPosition(I)V
.line 114
const/4 v3, 0x0
.line 115
.local v3, "n":I
const/4 v4, 0x0
move v8, v3
.end local v3 # "n":I
.local v4, "i":I
.local v8, "n":I
:goto_34
const/16 v16, 0x1
if-ge v4, v2, :cond_156
.line 116
invoke-virtual/range {p0 .. p0}, Lim/tpelyyftgw/ui/components/paint/RenderState;->read()F
move-result v3
.line 117
.local v3, "x":F
invoke-virtual/range {p0 .. p0}, Lim/tpelyyftgw/ui/components/paint/RenderState;->read()F
move-result v5
.line 118
.local v5, "y":F
invoke-virtual/range {p0 .. p0}, Lim/tpelyyftgw/ui/components/paint/RenderState;->read()F
move-result v17
.line 119
.local v17, "size":F
invoke-virtual/range {p0 .. p0}, Lim/tpelyyftgw/ui/components/paint/RenderState;->read()F
move-result v1
.line 120
.local v1, "angle":F
invoke-virtual/range {p0 .. p0}, Lim/tpelyyftgw/ui/components/paint/RenderState;->read()F
move-result v7
.line 122
.local v7, "alpha":F
new-instance v6, Landroid/graphics/RectF;
sub-float v10, v3, v17
sub-float v14, v5, v17
move/from16 v20, v11
.end local v11 # "capacity":I
.local v20, "capacity":I
add-float v11, v3, v17
move/from16 v21, v3
.end local v3 # "x":F
.local v21, "x":F
add-float v3, v5, v17
invoke-direct {v6, v10, v14, v11, v3}, Landroid/graphics/RectF;-><init>(FFFF)V
move-object v3, v6
.line 123
.local v3, "rect":Landroid/graphics/RectF;
const/16 v6, 0x8
new-array v6, v6, [F
iget v10, v3, Landroid/graphics/RectF;->left:F
const/4 v11, 0x0
aput v10, v6, v11
iget v10, v3, Landroid/graphics/RectF;->top:F
aput v10, v6, v16
iget v10, v3, Landroid/graphics/RectF;->right:F
const/4 v11, 0x2
aput v10, v6, v11
iget v10, v3, Landroid/graphics/RectF;->top:F
const/4 v11, 0x3
aput v10, v6, v11
iget v10, v3, Landroid/graphics/RectF;->left:F
const/4 v14, 0x4
aput v10, v6, v14
iget v10, v3, Landroid/graphics/RectF;->bottom:F
const/4 v14, 0x5
aput v10, v6, v14
iget v10, v3, Landroid/graphics/RectF;->right:F
const/4 v14, 0x6
aput v10, v6, v14
iget v10, v3, Landroid/graphics/RectF;->bottom:F
const/16 v22, 0x7
aput v10, v6, v22
.line 130
.local v6, "points":[F
invoke-virtual {v3}, Landroid/graphics/RectF;->centerX()F
move-result v10
.line 131
.local v10, "centerX":F
invoke-virtual {v3}, Landroid/graphics/RectF;->centerY()F
move-result v14
.line 133
.local v14, "centerY":F
new-instance v23, Landroid/graphics/Matrix;
invoke-direct/range {v23 .. v23}, Landroid/graphics/Matrix;-><init>()V
move-object/from16 v24, v23
.line 134
.local v24, "t":Landroid/graphics/Matrix;
move-object/from16 v23, v12
.end local v12 # "bb":Ljava/nio/ByteBuffer;
.local v23, "bb":Ljava/nio/ByteBuffer;
float-to-double v11, v1
invoke-static {v11, v12}, Ljava/lang/Math;->toDegrees(D)D
move-result-wide v11
double-to-float v11, v11
move-object/from16 v12, v24
.end local v24 # "t":Landroid/graphics/Matrix;
.local v12, "t":Landroid/graphics/Matrix;
invoke-virtual {v12, v11, v10, v14}, Landroid/graphics/Matrix;->setRotate(FFF)V
.line 135
invoke-virtual {v12, v6}, Landroid/graphics/Matrix;->mapPoints([F)V
.line 136
invoke-virtual {v12, v3}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
.line 138
invoke-static {v3}, Lim/tpelyyftgw/ui/components/paint/Utils;->RectFIntegral(Landroid/graphics/RectF;)V
.line 139
invoke-virtual {v0, v3}, Landroid/graphics/RectF;->union(Landroid/graphics/RectF;)V
.line 141
if-eqz v8, :cond_ce
.line 142
move/from16 v24, v1
const/4 v11, 0x0
.end local v1 # "angle":F
.local v24, "angle":F
aget v1, v6, v11
invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 143
aget v1, v6, v16
invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 144
const/4 v1, 0x0
invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 145
invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 146
invoke-virtual {v13, v7}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 147
add-int/lit8 v8, v8, 0x1
goto :goto_d0
.line 141
.end local v24 # "angle":F
.restart local v1 # "angle":F
:cond_ce
move/from16 v24, v1
.line 150
.end local v1 # "angle":F
.restart local v24 # "angle":F
:goto_d0
const/4 v1, 0x0
aget v11, v6, v1
invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 151
aget v1, v6, v16
invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 152
const/4 v1, 0x0
invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 153
invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 154
invoke-virtual {v13, v7}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 155
add-int/lit8 v8, v8, 0x1
.line 157
const/4 v1, 0x2
aget v11, v6, v1
invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 158
const/4 v1, 0x3
aget v1, v6, v1
invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 159
const/high16 v1, 0x3f800000 # 1.0f
invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 160
const/4 v11, 0x0
invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 161
invoke-virtual {v13, v7}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 162
add-int/lit8 v8, v8, 0x1
.line 164
const/4 v11, 0x4
aget v11, v6, v11
invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 165
const/16 v19, 0x5
aget v11, v6, v19
invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 166
const/4 v11, 0x0
invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 167
invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 168
invoke-virtual {v13, v7}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 169
add-int/lit8 v8, v8, 0x1
.line 171
const/16 v18, 0x6
aget v11, v6, v18
invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 172
aget v11, v6, v22
invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 173
invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 174
invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 175
invoke-virtual {v13, v7}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 176
add-int/lit8 v8, v8, 0x1
.line 178
add-int/lit8 v11, v2, -0x1
if-eq v4, v11, :cond_14b
.line 179
const/4 v11, 0x6
aget v11, v6, v11
invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 180
aget v11, v6, v22
invoke-virtual {v13, v11}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 181
invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 182
invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 183
invoke-virtual {v13, v7}, Ljava/nio/FloatBuffer;->put(F)Ljava/nio/FloatBuffer;
.line 184
add-int/lit8 v8, v8, 0x1
.line 115
.end local v3 # "rect":Landroid/graphics/RectF;
.end local v5 # "y":F
.end local v6 # "points":[F
.end local v7 # "alpha":F
.end local v10 # "centerX":F
.end local v12 # "t":Landroid/graphics/Matrix;
.end local v14 # "centerY":F
.end local v17 # "size":F
.end local v21 # "x":F
.end local v24 # "angle":F
:cond_14b
add-int/lit8 v4, v4, 0x1
move/from16 v11, v20
move-object/from16 v12, v23
const/4 v1, 0x0
const/4 v10, 0x2
const/4 v14, 0x0
goto/16 :goto_34
.end local v20 # "capacity":I
.end local v23 # "bb":Ljava/nio/ByteBuffer;
.restart local v11 # "capacity":I
.local v12, "bb":Ljava/nio/ByteBuffer;
:cond_156
move/from16 v20, v11
move-object/from16 v23, v12
const/4 v11, 0x4
const/16 v19, 0x5
.line 188
.end local v4 # "i":I
.end local v11 # "capacity":I
.end local v12 # "bb":Ljava/nio/ByteBuffer;
.restart local v20 # "capacity":I
.restart local v23 # "bb":Ljava/nio/ByteBuffer;
const/4 v1, 0x0
invoke-virtual {v13, v1}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;
.line 189
invoke-virtual {v13}, Ljava/nio/FloatBuffer;->slice()Ljava/nio/FloatBuffer;
move-result-object v1
.line 190
.local v1, "coordData":Ljava/nio/FloatBuffer;
const/4 v3, 0x0
const/4 v4, 0x2
const/16 v5, 0x1406
const/4 v6, 0x0
const/4 v10, 0x4
const/4 v11, 0x5
move v7, v9
move v12, v8
.end local v8 # "n":I
.local v12, "n":I
move-object v8, v1
invoke-static/range {v3 .. v8}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V
.line 191
const/4 v3, 0x0
invoke-static {v3}, Landroid/opengl/GLES20;->glEnableVertexAttribArray(I)V
.line 193
const/4 v3, 0x2
invoke-virtual {v13, v3}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;
.line 194
invoke-virtual {v13}, Ljava/nio/FloatBuffer;->slice()Ljava/nio/FloatBuffer;
move-result-object v14
.line 195
.local v14, "texData":Ljava/nio/FloatBuffer;
const/4 v3, 0x1
const/4 v6, 0x1
move-object v8, v14
invoke-static/range {v3 .. v8}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V
.line 196
invoke-static/range {v16 .. v16}, Landroid/opengl/GLES20;->glEnableVertexAttribArray(I)V
.line 198
invoke-virtual {v13, v10}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;
.line 199
invoke-virtual {v13}, Ljava/nio/FloatBuffer;->slice()Ljava/nio/FloatBuffer;
move-result-object v10
.line 200
.local v10, "alphaData":Ljava/nio/FloatBuffer;
const/4 v3, 0x2
const/4 v4, 0x1
move-object v8, v10
invoke-static/range {v3 .. v8}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V
.line 201
const/4 v3, 0x2
invoke-static {v3}, Landroid/opengl/GLES20;->glEnableVertexAttribArray(I)V
.line 203
const/4 v3, 0x0
invoke-static {v11, v3, v12}, Landroid/opengl/GLES20;->glDrawArrays(III)V
.line 205
return-object v0
.end method
.method private static PaintSegment(Lim/tpelyyftgw/ui/components/paint/Point;Lim/tpelyyftgw/ui/components/paint/Point;Lim/tpelyyftgw/ui/components/paint/RenderState;)V
.registers 29
.param p0, "lastPoint" # Lim/tpelyyftgw/ui/components/paint/Point;
.param p1, "point" # Lim/tpelyyftgw/ui/components/paint/Point;
.param p2, "state" # Lim/tpelyyftgw/ui/components/paint/RenderState;
.line 43
move-object/from16 v0, p0
move-object/from16 v1, p1
move-object/from16 v12, p2
invoke-virtual/range {p0 .. p1}, Lim/tpelyyftgw/ui/components/paint/Point;->getDistanceTo(Lim/tpelyyftgw/ui/components/paint/Point;)F
move-result v2
float-to-double v13, v2
.line 44
.local v13, "distance":D
invoke-virtual {v1, v0}, Lim/tpelyyftgw/ui/components/paint/Point;->substract(Lim/tpelyyftgw/ui/components/paint/Point;)Lim/tpelyyftgw/ui/components/paint/Point;
move-result-object v15
.line 45
.local v15, "vector":Lim/tpelyyftgw/ui/components/paint/Point;
new-instance v9, Lim/tpelyyftgw/ui/components/paint/Point;
const-wide/high16 v3, 0x3ff0000000000000L # 1.0
const-wide/high16 v5, 0x3ff0000000000000L # 1.0
const-wide/16 v7, 0x0
move-object v2, v9
invoke-direct/range {v2 .. v8}, Lim/tpelyyftgw/ui/components/paint/Point;-><init>(DDD)V
.line 46
.local v2, "unitVector":Lim/tpelyyftgw/ui/components/paint/Point;
iget v3, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->angle:F
invoke-static {v3}, Ljava/lang/Math;->abs(F)F
move-result v3
const/4 v4, 0x0
cmpl-float v3, v3, v4
if-lez v3, :cond_29
iget v3, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->angle:F
goto :goto_32
:cond_29
iget-wide v3, v15, Lim/tpelyyftgw/ui/components/paint/Point;->y:D
iget-wide v5, v15, Lim/tpelyyftgw/ui/components/paint/Point;->x:D
invoke-static {v3, v4, v5, v6}, Ljava/lang/Math;->atan2(DD)D
move-result-wide v3
double-to-float v3, v3
:goto_32
move v5, v3
.line 48
.local v5, "vectorAngle":F
iget v3, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->baseWeight:F
iget v4, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->scale:F
mul-float v16, v3, v4
.line 49
.local v16, "brushWeight":F
iget v3, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->spacing:F
mul-float v3, v3, v16
const/high16 v4, 0x3f800000 # 1.0f
invoke-static {v4, v3}, Ljava/lang/Math;->max(FF)F
move-result v3
float-to-double v10, v3
.line 51
.local v10, "step":D
const-wide/16 v6, 0x0
cmpl-double v3, v13, v6
if-lez v3, :cond_56
.line 52
const-wide/high16 v6, 0x3ff0000000000000L # 1.0
invoke-static {v13, v14}, Ljava/lang/Double;->isNaN(D)Z
div-double/2addr v6, v13
invoke-virtual {v15, v6, v7}, Lim/tpelyyftgw/ui/components/paint/Point;->multiplyByScalar(D)Lim/tpelyyftgw/ui/components/paint/Point;
move-result-object v2
move-object v9, v2
goto :goto_57
.line 51
:cond_56
move-object v9, v2
.line 55
.end local v2 # "unitVector":Lim/tpelyyftgw/ui/components/paint/Point;
.local v9, "unitVector":Lim/tpelyyftgw/ui/components/paint/Point;
:goto_57
iget v2, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->alpha:F
const v3, 0x3f933333 # 1.15f
mul-float v2, v2, v3
invoke-static {v4, v2}, Ljava/lang/Math;->min(FF)F
move-result v17
.line 56
.local v17, "boldenedAlpha":F
iget-boolean v2, v0, Lim/tpelyyftgw/ui/components/paint/Point;->edge:Z
.line 57
.local v2, "boldenHead":Z
iget-boolean v8, v1, Lim/tpelyyftgw/ui/components/paint/Point;->edge:Z
.line 59
.local v8, "boldenTail":Z
iget-wide v3, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->remainder:D
invoke-static {v13, v14}, Ljava/lang/Double;->isNaN(D)Z
sub-double v3, v13, v3
invoke-static {v10, v11}, Ljava/lang/Double;->isNaN(D)Z
div-double/2addr v3, v10
invoke-static {v3, v4}, Ljava/lang/Math;->ceil(D)D
move-result-wide v3
double-to-int v7, v3
.line 60
.local v7, "count":I
invoke-virtual/range {p2 .. p2}, Lim/tpelyyftgw/ui/components/paint/RenderState;->getCount()I
move-result v4
.line 61
.local v4, "currentCount":I
invoke-virtual {v12, v7}, Lim/tpelyyftgw/ui/components/paint/RenderState;->appendValuesCount(I)V
.line 62
invoke-virtual {v12, v4}, Lim/tpelyyftgw/ui/components/paint/RenderState;->setPosition(I)V
.line 64
move v3, v2
.end local v2 # "boldenHead":Z
.local v3, "boldenHead":Z
iget-wide v1, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->remainder:D
invoke-virtual {v9, v1, v2}, Lim/tpelyyftgw/ui/components/paint/Point;->multiplyByScalar(D)Lim/tpelyyftgw/ui/components/paint/Point;
move-result-object v1
invoke-virtual {v0, v1}, Lim/tpelyyftgw/ui/components/paint/Point;->add(Lim/tpelyyftgw/ui/components/paint/Point;)Lim/tpelyyftgw/ui/components/paint/Point;
move-result-object v1
.line 66
.local v1, "start":Lim/tpelyyftgw/ui/components/paint/Point;
const/4 v2, 0x1
.line 67
.local v2, "succeed":Z
move-object v6, v1
.end local v1 # "start":Lim/tpelyyftgw/ui/components/paint/Point;
.local v6, "start":Lim/tpelyyftgw/ui/components/paint/Point;
iget-wide v0, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->remainder:D
move/from16 v19, v2
move/from16 v18, v3
move-object v3, v6
.line 68
.end local v2 # "succeed":Z
.end local v6 # "start":Lim/tpelyyftgw/ui/components/paint/Point;
.local v0, "f":D
.local v3, "start":Lim/tpelyyftgw/ui/components/paint/Point;
.local v18, "boldenHead":Z
.local v19, "succeed":Z
:goto_94
cmpg-double v2, v0, v13
if-gtz v2, :cond_d2
.line 69
if-eqz v18, :cond_9d
move/from16 v6, v17
goto :goto_a0
:cond_9d
iget v2, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->alpha:F
move v6, v2
.line 70
.local v6, "alpha":F
:goto_a0
invoke-virtual {v3}, Lim/tpelyyftgw/ui/components/paint/Point;->toPointF()Landroid/graphics/PointF;
move-result-object v20
const/16 v21, -0x1
move-object/from16 v2, p2
move-object/from16 v22, v3
.end local v3 # "start":Lim/tpelyyftgw/ui/components/paint/Point;
.local v22, "start":Lim/tpelyyftgw/ui/components/paint/Point;
move-object/from16 v3, v20
move/from16 v20, v4
.end local v4 # "currentCount":I
.local v20, "currentCount":I
move/from16 v4, v16
move/from16 v23, v7
.end local v7 # "count":I
.local v23, "count":I
move/from16 v7, v21
invoke-virtual/range {v2 .. v7}, Lim/tpelyyftgw/ui/components/paint/RenderState;->addPoint(Landroid/graphics/PointF;FFFI)Z
move-result v19
.line 71
if-nez v19, :cond_bd
.line 72
move-object/from16 v3, v22
goto :goto_d6
.line 75
:cond_bd
invoke-virtual {v9, v10, v11}, Lim/tpelyyftgw/ui/components/paint/Point;->multiplyByScalar(D)Lim/tpelyyftgw/ui/components/paint/Point;
move-result-object v2
move-object/from16 v3, v22
.end local v22 # "start":Lim/tpelyyftgw/ui/components/paint/Point;
.restart local v3 # "start":Lim/tpelyyftgw/ui/components/paint/Point;
invoke-virtual {v3, v2}, Lim/tpelyyftgw/ui/components/paint/Point;->add(Lim/tpelyyftgw/ui/components/paint/Point;)Lim/tpelyyftgw/ui/components/paint/Point;
move-result-object v3
.line 76
const/16 v18, 0x0
.line 68
.end local v6 # "alpha":F
invoke-static {v10, v11}, Ljava/lang/Double;->isNaN(D)Z
add-double/2addr v0, v10
move/from16 v4, v20
move/from16 v7, v23
goto :goto_94
.end local v20 # "currentCount":I
.end local v23 # "count":I
.restart local v4 # "currentCount":I
.restart local v7 # "count":I
:cond_d2
move/from16 v20, v4
move/from16 v23, v7
.line 79
.end local v4 # "currentCount":I
.end local v7 # "count":I
.restart local v20 # "currentCount":I
.restart local v23 # "count":I
:goto_d6
if-eqz v19, :cond_f4
if-eqz v8, :cond_f4
.line 80
const/4 v2, 0x1
invoke-virtual {v12, v2}, Lim/tpelyyftgw/ui/components/paint/RenderState;->appendValuesCount(I)V
.line 81
invoke-virtual/range {p1 .. p1}, Lim/tpelyyftgw/ui/components/paint/Point;->toPointF()Landroid/graphics/PointF;
move-result-object v7
const/4 v2, -0x1
move-object/from16 v6, p2
move v4, v8
.end local v8 # "boldenTail":Z
.local v4, "boldenTail":Z
move/from16 v8, v16
move-object/from16 v21, v9
.end local v9 # "unitVector":Lim/tpelyyftgw/ui/components/paint/Point;
.local v21, "unitVector":Lim/tpelyyftgw/ui/components/paint/Point;
move v9, v5
move-wide/from16 v24, v10
.end local v10 # "step":D
.local v24, "step":D
move/from16 v10, v17
move v11, v2
invoke-virtual/range {v6 .. v11}, Lim/tpelyyftgw/ui/components/paint/RenderState;->addPoint(Landroid/graphics/PointF;FFFI)Z
goto :goto_f9
.line 79
.end local v4 # "boldenTail":Z
.end local v21 # "unitVector":Lim/tpelyyftgw/ui/components/paint/Point;
.end local v24 # "step":D
.restart local v8 # "boldenTail":Z
.restart local v9 # "unitVector":Lim/tpelyyftgw/ui/components/paint/Point;
.restart local v10 # "step":D
:cond_f4
move v4, v8
move-object/from16 v21, v9
move-wide/from16 v24, v10
.line 84
.end local v8 # "boldenTail":Z
.end local v9 # "unitVector":Lim/tpelyyftgw/ui/components/paint/Point;
.end local v10 # "step":D
.restart local v4 # "boldenTail":Z
.restart local v21 # "unitVector":Lim/tpelyyftgw/ui/components/paint/Point;
.restart local v24 # "step":D
:goto_f9
invoke-static {v13, v14}, Ljava/lang/Double;->isNaN(D)Z
sub-double v6, v0, v13
iput-wide v6, v12, Lim/tpelyyftgw/ui/components/paint/RenderState;->remainder:D
.line 85
return-void
.end method
.method private static PaintStamp(Lim/tpelyyftgw/ui/components/paint/Point;Lim/tpelyyftgw/ui/components/paint/RenderState;)V
.registers 11
.param p0, "point" # Lim/tpelyyftgw/ui/components/paint/Point;
.param p1, "state" # Lim/tpelyyftgw/ui/components/paint/RenderState;
.line 88
iget v0, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->baseWeight:F
iget v1, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->scale:F
mul-float v0, v0, v1
.line 89
.local v0, "brushWeight":F
invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/Point;->toPointF()Landroid/graphics/PointF;
move-result-object v1
.line 90
.local v1, "start":Landroid/graphics/PointF;
iget v2, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->angle:F
invoke-static {v2}, Ljava/lang/Math;->abs(F)F
move-result v2
const/4 v3, 0x0
cmpl-float v2, v2, v3
if-lez v2, :cond_19
iget v2, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->angle:F
move v5, v2
goto :goto_1a
:cond_19
const/4 v5, 0x0
.line 91
.local v5, "angle":F
:goto_1a
iget v8, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->alpha:F
.line 93
.local v8, "alpha":F
invoke-virtual {p1}, Lim/tpelyyftgw/ui/components/paint/RenderState;->prepare()V
.line 94
const/4 v2, 0x1
invoke-virtual {p1, v2}, Lim/tpelyyftgw/ui/components/paint/RenderState;->appendValuesCount(I)V
.line 95
const/4 v7, 0x0
move-object v2, p1
move-object v3, v1
move v4, v0
move v6, v8
invoke-virtual/range {v2 .. v7}, Lim/tpelyyftgw/ui/components/paint/RenderState;->addPoint(Landroid/graphics/PointF;FFFI)Z
.line 96
return-void
.end method
.method public static RenderPath(Lim/tpelyyftgw/ui/components/paint/Path;Lim/tpelyyftgw/ui/components/paint/RenderState;)Landroid/graphics/RectF;
.registers 8
.param p0, "path" # Lim/tpelyyftgw/ui/components/paint/Path;
.param p1, "state" # Lim/tpelyyftgw/ui/components/paint/RenderState;
.line 15
invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/Path;->getBaseWeight()F
move-result v0
iput v0, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->baseWeight:F
.line 16
invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/Path;->getBrush()Lim/tpelyyftgw/ui/components/paint/Brush;
move-result-object v0
invoke-interface {v0}, Lim/tpelyyftgw/ui/components/paint/Brush;->getSpacing()F
move-result v0
iput v0, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->spacing:F
.line 17
invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/Path;->getBrush()Lim/tpelyyftgw/ui/components/paint/Brush;
move-result-object v0
invoke-interface {v0}, Lim/tpelyyftgw/ui/components/paint/Brush;->getAlpha()F
move-result v0
iput v0, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->alpha:F
.line 18
invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/Path;->getBrush()Lim/tpelyyftgw/ui/components/paint/Brush;
move-result-object v0
invoke-interface {v0}, Lim/tpelyyftgw/ui/components/paint/Brush;->getAngle()F
move-result v0
iput v0, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->angle:F
.line 19
invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/Path;->getBrush()Lim/tpelyyftgw/ui/components/paint/Brush;
move-result-object v0
invoke-interface {v0}, Lim/tpelyyftgw/ui/components/paint/Brush;->getScale()F
move-result v0
iput v0, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->scale:F
.line 21
invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/Path;->getLength()I
move-result v0
.line 22
.local v0, "length":I
if-nez v0, :cond_36
.line 23
const/4 v1, 0x0
return-object v1
.line 26
:cond_36
const/4 v1, 0x1
if-ne v0, v1, :cond_44
.line 27
invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/Path;->getPoints()[Lim/tpelyyftgw/ui/components/paint/Point;
move-result-object v1
const/4 v2, 0x0
aget-object v1, v1, v2
invoke-static {v1, p1}, Lim/tpelyyftgw/ui/components/paint/Render;->PaintStamp(Lim/tpelyyftgw/ui/components/paint/Point;Lim/tpelyyftgw/ui/components/paint/RenderState;)V
goto :goto_5c
.line 29
:cond_44
invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/paint/Path;->getPoints()[Lim/tpelyyftgw/ui/components/paint/Point;
move-result-object v2
.line 30
.local v2, "points":[Lim/tpelyyftgw/ui/components/paint/Point;
invoke-virtual {p1}, Lim/tpelyyftgw/ui/components/paint/RenderState;->prepare()V
.line 32
const/4 v3, 0x0
.local v3, "i":I
:goto_4c
array-length v4, v2
sub-int/2addr v4, v1
if-ge v3, v4, :cond_5c
.line 33
aget-object v4, v2, v3
add-int/lit8 v5, v3, 0x1
aget-object v5, v2, v5
invoke-static {v4, v5, p1}, Lim/tpelyyftgw/ui/components/paint/Render;->PaintSegment(Lim/tpelyyftgw/ui/components/paint/Point;Lim/tpelyyftgw/ui/components/paint/Point;Lim/tpelyyftgw/ui/components/paint/RenderState;)V
.line 32
add-int/lit8 v3, v3, 0x1
goto :goto_4c
.line 37
.end local v2 # "points":[Lim/tpelyyftgw/ui/components/paint/Point;
.end local v3 # "i":I
:cond_5c
:goto_5c
iget-wide v1, p1, Lim/tpelyyftgw/ui/components/paint/RenderState;->remainder:D
iput-wide v1, p0, Lim/tpelyyftgw/ui/components/paint/Path;->remainder:D
.line 39
invoke-static {p1}, Lim/tpelyyftgw/ui/components/paint/Render;->Draw(Lim/tpelyyftgw/ui/components/paint/RenderState;)Landroid/graphics/RectF;
move-result-object v1
return-object v1
.end method