PlayingGameDrawable.smali
.class public Lim/tpelyyftgw/ui/components/PlayingGameDrawable;
.super Lim/tpelyyftgw/ui/components/StatusDrawable;
.source "PlayingGameDrawable.java"
# instance fields
.field private currentAccount:I
.field private isChat:Z
.field private lastUpdateTime:J
.field private paint:Landroid/graphics/Paint;
.field private progress:F
.field private rect:Landroid/graphics/RectF;
.field private started:Z
# direct methods
.method static constructor <clinit>()V
.registers 1
return-void
.end method
.method public constructor <init>()V
.registers 4
.line 16
invoke-direct {p0}, Lim/tpelyyftgw/ui/components/StatusDrawable;-><init>()V
.line 18
const/4 v0, 0x0
iput-boolean v0, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->isChat:Z
.line 19
new-instance v1, Landroid/graphics/Paint;
const/4 v2, 0x1
invoke-direct {v1, v2}, Landroid/graphics/Paint;-><init>(I)V
iput-object v1, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->paint:Landroid/graphics/Paint;
.line 20
sget v1, Lim/tpelyyftgw/messenger/UserConfig;->selectedAccount:I
iput v1, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->currentAccount:I
.line 22
const-wide/16 v1, 0x0
iput-wide v1, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->lastUpdateTime:J
.line 23
iput-boolean v0, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->started:Z
.line 24
new-instance v0, Landroid/graphics/RectF;
invoke-direct {v0}, Landroid/graphics/RectF;-><init>()V
iput-object v0, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->rect:Landroid/graphics/RectF;
return-void
.end method
.method private checkUpdate()V
.registers 4
.line 102
iget-boolean v0, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->started:Z
if-eqz v0, :cond_1e
.line 103
iget v0, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->currentAccount:I
invoke-static {v0}, Lim/tpelyyftgw/messenger/NotificationCenter;->getInstance(I)Lim/tpelyyftgw/messenger/NotificationCenter;
move-result-object v0
invoke-virtual {v0}, Lim/tpelyyftgw/messenger/NotificationCenter;->isAnimationInProgress()Z
move-result v0
if-nez v0, :cond_14
.line 104
invoke-direct {p0}, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->update()V
goto :goto_1e
.line 106
:cond_14
new-instance v0, Lim/tpelyyftgw/ui/components/-$$Lambda$PlayingGameDrawable$42FxV3JCIal4zk3fzr7W9ArMxFM;
invoke-direct {v0, p0}, Lim/tpelyyftgw/ui/components/-$$Lambda$PlayingGameDrawable$42FxV3JCIal4zk3fzr7W9ArMxFM;-><init>(Lim/tpelyyftgw/ui/components/PlayingGameDrawable;)V
const-wide/16 v1, 0x64
invoke-static {v0, v1, v2}, Lim/tpelyyftgw/messenger/AndroidUtilities;->runOnUIThread(Ljava/lang/Runnable;J)V
.line 109
:cond_1e
:goto_1e
return-void
.end method
.method public static synthetic lambda$42FxV3JCIal4zk3fzr7W9ArMxFM(Lim/tpelyyftgw/ui/components/PlayingGameDrawable;)V
.registers 1
invoke-direct {p0}, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->checkUpdate()V
return-void
.end method
.method private update()V
.registers 9
.line 32
invoke-static {}, Ljava/lang/System;->currentTimeMillis()J
move-result-wide v0
.line 33
.local v0, "newTime":J
iget-wide v2, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->lastUpdateTime:J
sub-long v2, v0, v2
.line 34
.local v2, "dt":J
iput-wide v0, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->lastUpdateTime:J
.line 35
const-wide/16 v4, 0x10
cmp-long v6, v2, v4
if-lez v6, :cond_12
.line 36
const-wide/16 v2, 0x10
.line 38
:cond_12
iget v4, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->progress:F
const/high16 v5, 0x3f800000 # 1.0f
cmpl-float v4, v4, v5
if-ltz v4, :cond_1d
.line 39
const/4 v4, 0x0
iput v4, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->progress:F
.line 41
:cond_1d
iget v4, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->progress:F
long-to-float v6, v2
const/high16 v7, 0x43960000 # 300.0f
div-float/2addr v6, v7
add-float/2addr v4, v6
iput v4, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->progress:F
.line 42
cmpl-float v4, v4, v5
if-lez v4, :cond_2c
.line 43
iput v5, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->progress:F
.line 45
:cond_2c
invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->invalidateSelf()V
.line 46
return-void
.end method
# virtual methods
.method public draw(Landroid/graphics/Canvas;)V
.registers 14
.param p1, "canvas" # Landroid/graphics/Canvas;
.line 61
const/high16 v0, 0x41200000 # 10.0f
invoke-static {v0}, Lim/tpelyyftgw/messenger/AndroidUtilities;->dp(F)I
move-result v6
.line 62
.local v6, "size":I
invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->getBounds()Landroid/graphics/Rect;
move-result-object v0
iget v0, v0, Landroid/graphics/Rect;->top:I
invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->getIntrinsicHeight()I
move-result v1
sub-int/2addr v1, v6
const/4 v2, 0x2
div-int/2addr v1, v2
add-int/2addr v0, v1
.line 63
.local v0, "y":I
iget-boolean v1, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->isChat:Z
const/high16 v7, 0x3f800000 # 1.0f
if-eqz v1, :cond_1c
move v8, v0
goto :goto_22
.line 66
:cond_1c
invoke-static {v7}, Lim/tpelyyftgw/messenger/AndroidUtilities;->dp(F)I
move-result v1
add-int/2addr v0, v1
move v8, v0
.line 70
.end local v0 # "y":I
.local v8, "y":I
:goto_22
iget-object v0, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->paint:Landroid/graphics/Paint;
const-string v1, "chat_status"
invoke-static {v1}, Lim/tpelyyftgw/ui/actionbar/Theme;->getColor(Ljava/lang/String;)I
move-result v1
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setColor(I)V
.line 71
iget-object v0, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->rect:Landroid/graphics/RectF;
const/4 v1, 0x0
int-to-float v3, v8
int-to-float v4, v6
add-int v5, v8, v6
int-to-float v5, v5
invoke-virtual {v0, v1, v3, v4, v5}, Landroid/graphics/RectF;->set(FFFF)V
.line 73
iget v0, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->progress:F
const/high16 v1, 0x420c0000 # 35.0f
const/high16 v3, 0x3f000000 # 0.5f
cmpg-float v4, v0, v3
if-gez v4, :cond_4a
.line 74
div-float/2addr v0, v3
sub-float v0, v7, v0
mul-float v0, v0, v1
float-to-int v0, v0
move v9, v0
.local v0, "rad":I
goto :goto_50
.line 76
.end local v0 # "rad":I
:cond_4a
sub-float/2addr v0, v3
mul-float v0, v0, v1
div-float/2addr v0, v3
float-to-int v0, v0
move v9, v0
.line 78
.local v9, "rad":I
:goto_50
const/4 v0, 0x0
.local v0, "a":I
:goto_51
const/4 v1, 0x3
const/16 v4, 0xff
if-ge v0, v1, :cond_b5
.line 79
const/high16 v1, 0x40a00000 # 5.0f
invoke-static {v1}, Lim/tpelyyftgw/messenger/AndroidUtilities;->dp(F)I
move-result v5
mul-int v5, v5, v0
const v10, 0x41133333 # 9.2f
invoke-static {v10}, Lim/tpelyyftgw/messenger/AndroidUtilities;->dp(F)I
move-result v10
add-int/2addr v5, v10
int-to-float v5, v5
invoke-static {v1}, Lim/tpelyyftgw/messenger/AndroidUtilities;->dp(F)I
move-result v1
int-to-float v1, v1
iget v10, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->progress:F
mul-float v1, v1, v10
sub-float/2addr v5, v1
.line 80
.local v5, "x":F
const/high16 v1, 0x437f0000 # 255.0f
if-ne v0, v2, :cond_83
.line 81
iget-object v11, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->paint:Landroid/graphics/Paint;
mul-float v10, v10, v1
div-float/2addr v10, v3
float-to-int v1, v10
invoke-static {v4, v1}, Ljava/lang/Math;->min(II)I
move-result v1
invoke-virtual {v11, v1}, Landroid/graphics/Paint;->setAlpha(I)V
goto :goto_a1
.line 82
:cond_83
if-nez v0, :cond_9c
.line 83
cmpl-float v11, v10, v3
if-lez v11, :cond_96
.line 84
iget-object v4, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->paint:Landroid/graphics/Paint;
sub-float/2addr v10, v3
div-float/2addr v10, v3
sub-float v10, v7, v10
mul-float v10, v10, v1
float-to-int v1, v10
invoke-virtual {v4, v1}, Landroid/graphics/Paint;->setAlpha(I)V
goto :goto_a1
.line 86
:cond_96
iget-object v1, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->paint:Landroid/graphics/Paint;
invoke-virtual {v1, v4}, Landroid/graphics/Paint;->setAlpha(I)V
goto :goto_a1
.line 89
:cond_9c
iget-object v1, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->paint:Landroid/graphics/Paint;
invoke-virtual {v1, v4}, Landroid/graphics/Paint;->setAlpha(I)V
.line 91
:goto_a1
div-int/lit8 v1, v6, 0x2
add-int/2addr v1, v8
int-to-float v1, v1
const v4, 0x3f99999a # 1.2f
invoke-static {v4}, Lim/tpelyyftgw/messenger/AndroidUtilities;->dp(F)I
move-result v4
int-to-float v4, v4
iget-object v10, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->paint:Landroid/graphics/Paint;
invoke-virtual {p1, v5, v1, v4, v10}, Landroid/graphics/Canvas;->drawCircle(FFFLandroid/graphics/Paint;)V
.line 78
.end local v5 # "x":F
add-int/lit8 v0, v0, 0x1
goto :goto_51
.line 93
.end local v0 # "a":I
:cond_b5
iget-object v0, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->paint:Landroid/graphics/Paint;
invoke-virtual {v0, v4}, Landroid/graphics/Paint;->setAlpha(I)V
.line 94
iget-object v1, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->rect:Landroid/graphics/RectF;
int-to-float v2, v9
mul-int/lit8 v0, v9, 0x2
rsub-int v0, v0, 0x168
int-to-float v3, v0
const/4 v4, 0x1
iget-object v5, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->paint:Landroid/graphics/Paint;
move-object v0, p1
invoke-virtual/range {v0 .. v5}, Landroid/graphics/Canvas;->drawArc(Landroid/graphics/RectF;FFZLandroid/graphics/Paint;)V
.line 95
iget-object v0, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->paint:Landroid/graphics/Paint;
const-string v1, "actionBarDefault"
invoke-static {v1}, Lim/tpelyyftgw/ui/actionbar/Theme;->getColor(Ljava/lang/String;)I
move-result v1
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setColor(I)V
.line 96
const/high16 v0, 0x40800000 # 4.0f
invoke-static {v0}, Lim/tpelyyftgw/messenger/AndroidUtilities;->dp(F)I
move-result v0
int-to-float v0, v0
div-int/lit8 v1, v6, 0x2
add-int/2addr v1, v8
const/high16 v2, 0x40000000 # 2.0f
invoke-static {v2}, Lim/tpelyyftgw/messenger/AndroidUtilities;->dp(F)I
move-result v2
sub-int/2addr v1, v2
int-to-float v1, v1
invoke-static {v7}, Lim/tpelyyftgw/messenger/AndroidUtilities;->dp(F)I
move-result v2
int-to-float v2, v2
iget-object v3, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->paint:Landroid/graphics/Paint;
invoke-virtual {p1, v0, v1, v2, v3}, Landroid/graphics/Canvas;->drawCircle(FFFLandroid/graphics/Paint;)V
.line 98
invoke-direct {p0}, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->checkUpdate()V
.line 99
return-void
.end method
.method public getIntrinsicHeight()I
.registers 2
.line 133
const/high16 v0, 0x41900000 # 18.0f
invoke-static {v0}, Lim/tpelyyftgw/messenger/AndroidUtilities;->dp(F)I
move-result v0
return v0
.end method
.method public getIntrinsicWidth()I
.registers 2
.line 128
const/high16 v0, 0x41a00000 # 20.0f
invoke-static {v0}, Lim/tpelyyftgw/messenger/AndroidUtilities;->dp(F)I
move-result v0
return v0
.end method
.method public getOpacity()I
.registers 2
.line 123
const/4 v0, -0x2
return v0
.end method
.method public setAlpha(I)V
.registers 2
.param p1, "alpha" # I
.line 114
return-void
.end method
.method public setColorFilter(Landroid/graphics/ColorFilter;)V
.registers 2
.param p1, "cf" # Landroid/graphics/ColorFilter;
.line 119
return-void
.end method
.method public setIsChat(Z)V
.registers 2
.param p1, "value" # Z
.line 28
iput-boolean p1, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->isChat:Z
.line 29
return-void
.end method
.method public start()V
.registers 3
.line 49
invoke-static {}, Ljava/lang/System;->currentTimeMillis()J
move-result-wide v0
iput-wide v0, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->lastUpdateTime:J
.line 50
const/4 v0, 0x1
iput-boolean v0, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->started:Z
.line 51
invoke-virtual {p0}, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->invalidateSelf()V
.line 52
return-void
.end method
.method public stop()V
.registers 2
.line 55
const/4 v0, 0x0
iput v0, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->progress:F
.line 56
const/4 v0, 0x0
iput-boolean v0, p0, Lim/tpelyyftgw/ui/components/PlayingGameDrawable;->started:Z
.line 57
return-void
.end method