AnimationProperties$FloatProperty.smali
.class public abstract Lim/tpelyyftgw/ui/components/AnimationProperties$FloatProperty;
.super Landroid/util/Property;
.source "AnimationProperties.java"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lim/tpelyyftgw/ui/components/AnimationProperties;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x409
name = "FloatProperty"
.end annotation
.annotation system Ldalvik/annotation/Signature;
value = {
"<T:",
"Ljava/lang/Object;",
">",
"Landroid/util/Property<",
"TT;",
"Ljava/lang/Float;",
">;"
}
.end annotation
# direct methods
.method static constructor <clinit>()V
.registers 1
return-void
.end method
.method public constructor <init>(Ljava/lang/String;)V
.registers 3
.param p1, "name" # Ljava/lang/String;
.line 15
.local p0, "this":Lim/tpelyyftgw/ui/components/AnimationProperties$FloatProperty;, "Lim/tpelyyftgw/ui/components/AnimationProperties$FloatProperty<TT;>;"
const-class v0, Ljava/lang/Float;
invoke-direct {p0, v0, p1}, Landroid/util/Property;-><init>(Ljava/lang/Class;Ljava/lang/String;)V
.line 16
return-void
.end method
# virtual methods
.method public final set(Ljava/lang/Object;Ljava/lang/Float;)V
.registers 4
.param p2, "value" # Ljava/lang/Float;
.annotation system Ldalvik/annotation/Signature;
value = {
"(TT;",
"Ljava/lang/Float;",
")V"
}
.end annotation
.line 22
.local p0, "this":Lim/tpelyyftgw/ui/components/AnimationProperties$FloatProperty;, "Lim/tpelyyftgw/ui/components/AnimationProperties$FloatProperty<TT;>;"
.local p1, "object":Ljava/lang/Object;, "TT;"
invoke-virtual {p2}, Ljava/lang/Float;->floatValue()F
move-result v0
invoke-virtual {p0, p1, v0}, Lim/tpelyyftgw/ui/components/AnimationProperties$FloatProperty;->setValue(Ljava/lang/Object;F)V
.line 23
return-void
.end method
.method public bridge synthetic set(Ljava/lang/Object;Ljava/lang/Object;)V
.registers 3
.line 12
.local p0, "this":Lim/tpelyyftgw/ui/components/AnimationProperties$FloatProperty;, "Lim/tpelyyftgw/ui/components/AnimationProperties$FloatProperty<TT;>;"
check-cast p2, Ljava/lang/Float;
invoke-virtual {p0, p1, p2}, Lim/tpelyyftgw/ui/components/AnimationProperties$FloatProperty;->set(Ljava/lang/Object;Ljava/lang/Float;)V
return-void
.end method
.method public abstract setValue(Ljava/lang/Object;F)V
.annotation system Ldalvik/annotation/Signature;
value = {
"(TT;F)V"
}
.end annotation
.end method