ShadowUtils$ShadowDrawable.smali
.class public Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;
.super Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;
.source "ShadowUtils.java"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/blankj/utilcode/util/ShadowUtils;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x9
name = "ShadowDrawable"
.end annotation
# static fields
.field private static final COS_45:D
# instance fields
.field private isCircle:Z
.field private mAddPaddingForCorners:Z
.field private mContentBounds:Landroid/graphics/RectF;
.field private mCornerRadius:F
.field private mCornerShadowPaint:Landroid/graphics/Paint;
.field private mCornerShadowPath:Landroid/graphics/Path;
.field private mDirty:Z
.field private mEdgeShadowPaint:Landroid/graphics/Paint;
.field private mMaxShadowSize:F
.field private mRawMaxShadowSize:F
.field private mRawShadowSize:F
.field private mRotation:F
.field private mShadowBottomScale:F
.field private final mShadowEndColor:I
.field private mShadowHorizScale:F
.field private mShadowMultiplier:F
.field private mShadowSize:F
.field private final mShadowStartColor:I
.field private mShadowTopScale:F
# direct methods
.method static constructor <clinit>()V
.registers 2
.line 182
const-wide v0, 0x4046800000000000L # 45.0
invoke-static {v0, v1}, Ljava/lang/Math;->toRadians(D)D
move-result-wide v0
invoke-static {v0, v1}, Ljava/lang/Math;->cos(D)D
move-result-wide v0
sput-wide v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->COS_45:D
return-void
.end method
.method public constructor <init>(Landroid/graphics/drawable/Drawable;FFFIZ)V
.registers 10
.param p1, "content" # Landroid/graphics/drawable/Drawable;
.param p2, "radius" # F
.param p3, "shadowSize" # F
.param p4, "maxShadowSize" # F
.param p5, "shadowColor" # I
.param p6, "isCircle" # Z
.line 222
invoke-direct {p0, p1}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;-><init>(Landroid/graphics/drawable/Drawable;)V
.line 184
const/high16 v0, 0x3f800000 # 1.0f
iput v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowMultiplier:F
.line 186
iput v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowTopScale:F
.line 187
iput v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowHorizScale:F
.line 188
iput v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowBottomScale:F
.line 209
const/4 v1, 0x1
iput-boolean v1, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mDirty:Z
.line 214
const/4 v1, 0x0
iput-boolean v1, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mAddPaddingForCorners:Z
.line 223
iput p5, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowStartColor:I
.line 224
iput v1, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowEndColor:I
.line 225
iput-boolean p6, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->isCircle:Z
.line 226
if-eqz p6, :cond_23
.line 227
iput v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowMultiplier:F
.line 228
iput v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowTopScale:F
.line 229
iput v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowHorizScale:F
.line 230
iput v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowBottomScale:F
.line 233
:cond_23
new-instance v0, Landroid/graphics/Paint;
const/4 v2, 0x5
invoke-direct {v0, v2}, Landroid/graphics/Paint;-><init>(I)V
iput-object v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPaint:Landroid/graphics/Paint;
.line 234
sget-object v2, Landroid/graphics/Paint$Style;->FILL:Landroid/graphics/Paint$Style;
invoke-virtual {v0, v2}, Landroid/graphics/Paint;->setStyle(Landroid/graphics/Paint$Style;)V
.line 235
invoke-static {p2}, Ljava/lang/Math;->round(F)I
move-result v0
int-to-float v0, v0
iput v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerRadius:F
.line 236
new-instance v0, Landroid/graphics/RectF;
invoke-direct {v0}, Landroid/graphics/RectF;-><init>()V
iput-object v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
.line 237
new-instance v0, Landroid/graphics/Paint;
iget-object v2, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPaint:Landroid/graphics/Paint;
invoke-direct {v0, v2}, Landroid/graphics/Paint;-><init>(Landroid/graphics/Paint;)V
iput-object v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mEdgeShadowPaint:Landroid/graphics/Paint;
.line 238
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setAntiAlias(Z)V
.line 239
invoke-virtual {p0, p3, p4}, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->setShadowSize(FF)V
.line 240
return-void
.end method
.method private buildComponents(Landroid/graphics/Rect;)V
.registers 8
.param p1, "bounds" # Landroid/graphics/Rect;
.line 504
iget-boolean v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->isCircle:Z
if-eqz v0, :cond_d
.line 505
invoke-virtual {p1}, Landroid/graphics/Rect;->width()I
move-result v0
div-int/lit8 v0, v0, 0x2
int-to-float v0, v0
iput v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerRadius:F
.line 507
:cond_d
iget v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRawMaxShadowSize:F
iget v1, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowMultiplier:F
mul-float v0, v0, v1
.line 508
.local v0, "verticalOffset":F
iget-object v1, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
iget v2, p1, Landroid/graphics/Rect;->left:I
int-to-float v2, v2
iget v3, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRawMaxShadowSize:F
add-float/2addr v2, v3
iget v3, p1, Landroid/graphics/Rect;->top:I
int-to-float v3, v3
add-float/2addr v3, v0
iget v4, p1, Landroid/graphics/Rect;->right:I
int-to-float v4, v4
iget v5, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRawMaxShadowSize:F
sub-float/2addr v4, v5
iget v5, p1, Landroid/graphics/Rect;->bottom:I
int-to-float v5, v5
sub-float/2addr v5, v0
invoke-virtual {v1, v2, v3, v4, v5}, Landroid/graphics/RectF;->set(FFFF)V
.line 511
invoke-virtual {p0}, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->getWrappedDrawable()Landroid/graphics/drawable/Drawable;
move-result-object v1
iget-object v2, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
iget v2, v2, Landroid/graphics/RectF;->left:F
float-to-int v2, v2
iget-object v3, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
iget v3, v3, Landroid/graphics/RectF;->top:F
float-to-int v3, v3
iget-object v4, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
iget v4, v4, Landroid/graphics/RectF;->right:F
float-to-int v4, v4
iget-object v5, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
iget v5, v5, Landroid/graphics/RectF;->bottom:F
float-to-int v5, v5
invoke-virtual {v1, v2, v3, v4, v5}, Landroid/graphics/drawable/Drawable;->setBounds(IIII)V
.line 513
invoke-direct {p0}, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->buildShadowCorners()V
.line 514
return-void
.end method
.method private buildShadowCorners()V
.registers 20
.line 431
move-object/from16 v0, p0
iget-boolean v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->isCircle:Z
const/high16 v2, 0x3f800000 # 1.0f
const/4 v3, 0x3
const/high16 v4, 0x43340000 # 180.0f
const/4 v5, 0x1
const/4 v6, 0x2
const/4 v7, 0x0
const/4 v8, 0x0
if-eqz v1, :cond_a4
.line 432
iget-object v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
invoke-virtual {v1}, Landroid/graphics/RectF;->width()F
move-result v1
const/high16 v9, 0x40000000 # 2.0f
div-float/2addr v1, v9
sub-float/2addr v1, v2
.line 433
.local v1, "size":F
new-instance v9, Landroid/graphics/RectF;
neg-float v10, v1
neg-float v11, v1
invoke-direct {v9, v10, v11, v1, v1}, Landroid/graphics/RectF;-><init>(FFFF)V
.line 434
.local v9, "innerBounds":Landroid/graphics/RectF;
new-instance v10, Landroid/graphics/RectF;
invoke-direct {v10, v9}, Landroid/graphics/RectF;-><init>(Landroid/graphics/RectF;)V
.line 435
.local v10, "outerBounds":Landroid/graphics/RectF;
iget v11, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowSize:F
neg-float v12, v11
neg-float v11, v11
invoke-virtual {v10, v12, v11}, Landroid/graphics/RectF;->inset(FF)V
.line 437
iget-object v11, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
if-nez v11, :cond_38
.line 438
new-instance v11, Landroid/graphics/Path;
invoke-direct {v11}, Landroid/graphics/Path;-><init>()V
iput-object v11, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
goto :goto_3b
.line 440
:cond_38
invoke-virtual {v11}, Landroid/graphics/Path;->reset()V
.line 442
:goto_3b
iget-object v11, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
sget-object v12, Landroid/graphics/Path$FillType;->EVEN_ODD:Landroid/graphics/Path$FillType;
invoke-virtual {v11, v12}, Landroid/graphics/Path;->setFillType(Landroid/graphics/Path$FillType;)V
.line 443
iget-object v11, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
neg-float v12, v1
invoke-virtual {v11, v12, v7}, Landroid/graphics/Path;->moveTo(FF)V
.line 444
iget-object v11, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
iget v12, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowSize:F
neg-float v12, v12
invoke-virtual {v11, v12, v7}, Landroid/graphics/Path;->rLineTo(FF)V
.line 446
iget-object v11, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
invoke-virtual {v11, v10, v4, v4, v8}, Landroid/graphics/Path;->arcTo(Landroid/graphics/RectF;FFZ)V
.line 447
iget-object v11, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
const/high16 v12, 0x43b40000 # 360.0f
invoke-virtual {v11, v10, v12, v4, v8}, Landroid/graphics/Path;->arcTo(Landroid/graphics/RectF;FFZ)V
.line 449
iget-object v4, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
const/high16 v11, 0x44070000 # 540.0f
const/high16 v13, -0x3ccc0000 # -180.0f
invoke-virtual {v4, v9, v11, v13, v8}, Landroid/graphics/Path;->arcTo(Landroid/graphics/RectF;FFZ)V
.line 450
iget-object v4, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
invoke-virtual {v4, v9, v12, v13, v8}, Landroid/graphics/Path;->arcTo(Landroid/graphics/RectF;FFZ)V
.line 451
iget-object v4, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
invoke-virtual {v4}, Landroid/graphics/Path;->close()V
.line 453
iget v4, v10, Landroid/graphics/RectF;->top:F
neg-float v4, v4
.line 454
.local v4, "shadowRadius":F
cmpl-float v11, v4, v7
if-lez v11, :cond_a3
.line 455
div-float v18, v1, v4
.line 456
.local v18, "startRatio":F
iget-object v15, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPaint:Landroid/graphics/Paint;
new-instance v14, Landroid/graphics/RadialGradient;
const/4 v12, 0x0
new-array v11, v3, [I
aput v8, v11, v8
iget v13, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowStartColor:I
aput v13, v11, v5
iget v13, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowEndColor:I
aput v13, v11, v6
new-array v3, v3, [F
aput v7, v3, v8
aput v18, v3, v5
aput v2, v3, v6
sget-object v17, Landroid/graphics/Shader$TileMode;->CLAMP:Landroid/graphics/Shader$TileMode;
move-object v2, v11
move-object v11, v14
const/4 v5, 0x0
move v13, v5
move-object v5, v14
move v14, v4
move-object v6, v15
move-object v15, v2
move-object/from16 v16, v3
invoke-direct/range {v11 .. v17}, Landroid/graphics/RadialGradient;-><init>(FFF[I[FLandroid/graphics/Shader$TileMode;)V
invoke-virtual {v6, v5}, Landroid/graphics/Paint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader;
.line 461
.end local v18 # "startRatio":F
:cond_a3
return-void
.line 464
.end local v1 # "size":F
.end local v4 # "shadowRadius":F
.end local v9 # "innerBounds":Landroid/graphics/RectF;
.end local v10 # "outerBounds":Landroid/graphics/RectF;
:cond_a4
new-instance v1, Landroid/graphics/RectF;
iget v9, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerRadius:F
neg-float v10, v9
neg-float v11, v9
invoke-direct {v1, v10, v11, v9, v9}, Landroid/graphics/RectF;-><init>(FFFF)V
.line 465
.local v1, "innerBounds":Landroid/graphics/RectF;
new-instance v9, Landroid/graphics/RectF;
invoke-direct {v9, v1}, Landroid/graphics/RectF;-><init>(Landroid/graphics/RectF;)V
.line 466
.local v9, "outerBounds":Landroid/graphics/RectF;
iget v10, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowSize:F
neg-float v11, v10
neg-float v10, v10
invoke-virtual {v9, v11, v10}, Landroid/graphics/RectF;->inset(FF)V
.line 468
iget-object v10, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
if-nez v10, :cond_c5
.line 469
new-instance v10, Landroid/graphics/Path;
invoke-direct {v10}, Landroid/graphics/Path;-><init>()V
iput-object v10, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
goto :goto_c8
.line 471
:cond_c5
invoke-virtual {v10}, Landroid/graphics/Path;->reset()V
.line 473
:goto_c8
iget-object v10, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
sget-object v11, Landroid/graphics/Path$FillType;->EVEN_ODD:Landroid/graphics/Path$FillType;
invoke-virtual {v10, v11}, Landroid/graphics/Path;->setFillType(Landroid/graphics/Path$FillType;)V
.line 474
iget-object v10, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
iget v11, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerRadius:F
neg-float v11, v11
invoke-virtual {v10, v11, v7}, Landroid/graphics/Path;->moveTo(FF)V
.line 475
iget-object v10, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
iget v11, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowSize:F
neg-float v11, v11
invoke-virtual {v10, v11, v7}, Landroid/graphics/Path;->rLineTo(FF)V
.line 477
iget-object v10, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
const/high16 v11, 0x42b40000 # 90.0f
invoke-virtual {v10, v9, v4, v11, v8}, Landroid/graphics/Path;->arcTo(Landroid/graphics/RectF;FFZ)V
.line 479
iget-object v4, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
const/high16 v10, 0x43870000 # 270.0f
const/high16 v11, -0x3d4c0000 # -90.0f
invoke-virtual {v4, v1, v10, v11, v8}, Landroid/graphics/Path;->arcTo(Landroid/graphics/RectF;FFZ)V
.line 480
iget-object v4, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
invoke-virtual {v4}, Landroid/graphics/Path;->close()V
.line 482
iget v4, v9, Landroid/graphics/RectF;->top:F
neg-float v4, v4
.line 483
.restart local v4 # "shadowRadius":F
cmpl-float v10, v4, v7
if-lez v10, :cond_128
.line 484
iget v10, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerRadius:F
div-float v17, v10, v4
.line 485
.local v17, "startRatio":F
iget-object v15, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPaint:Landroid/graphics/Paint;
new-instance v14, Landroid/graphics/RadialGradient;
const/4 v11, 0x0
const/4 v12, 0x0
new-array v13, v3, [I
aput v8, v13, v8
iget v10, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowStartColor:I
aput v10, v13, v5
iget v10, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowEndColor:I
aput v10, v13, v6
new-array v3, v3, [F
aput v7, v3, v8
aput v17, v3, v5
aput v2, v3, v6
sget-object v16, Landroid/graphics/Shader$TileMode;->CLAMP:Landroid/graphics/Shader$TileMode;
move-object v10, v14
move-object v2, v13
move v13, v4
move-object v7, v14
move-object v14, v2
move-object v2, v15
move-object v15, v3
invoke-direct/range {v10 .. v16}, Landroid/graphics/RadialGradient;-><init>(FFF[I[FLandroid/graphics/Shader$TileMode;)V
invoke-virtual {v2, v7}, Landroid/graphics/Paint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader;
.line 494
.end local v17 # "startRatio":F
:cond_128
iget-object v2, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mEdgeShadowPaint:Landroid/graphics/Paint;
new-instance v3, Landroid/graphics/LinearGradient;
const/4 v11, 0x0
iget v12, v1, Landroid/graphics/RectF;->top:F
const/4 v13, 0x0
iget v14, v9, Landroid/graphics/RectF;->top:F
new-array v15, v6, [I
iget v7, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowStartColor:I
aput v7, v15, v8
iget v7, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowEndColor:I
aput v7, v15, v5
new-array v5, v6, [F
fill-array-data v5, :array_152
sget-object v17, Landroid/graphics/Shader$TileMode;->CLAMP:Landroid/graphics/Shader$TileMode;
move-object v10, v3
move-object/from16 v16, v5
invoke-direct/range {v10 .. v17}, Landroid/graphics/LinearGradient;-><init>(FFFF[I[FLandroid/graphics/Shader$TileMode;)V
invoke-virtual {v2, v3}, Landroid/graphics/Paint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader;
.line 497
iget-object v2, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mEdgeShadowPaint:Landroid/graphics/Paint;
invoke-virtual {v2, v8}, Landroid/graphics/Paint;->setAntiAlias(Z)V
.line 498
return-void
:array_152
.array-data 4
0x0
0x3f800000 # 1.0f
.end array-data
.end method
.method private static calculateHorizontalPadding(FFZ)F
.registers 9
.param p0, "maxShadowSize" # F
.param p1, "cornerRadius" # F
.param p2, "addPaddingForCorners" # Z
.line 308
if-eqz p2, :cond_14
.line 309
float-to-double v0, p0
const-wide/high16 v2, 0x3ff0000000000000L # 1.0
sget-wide v4, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->COS_45:D
sub-double/2addr v2, v4
float-to-double v4, p1
invoke-static {v4, v5}, Ljava/lang/Double;->isNaN(D)Z
mul-double v2, v2, v4
invoke-static {v0, v1}, Ljava/lang/Double;->isNaN(D)Z
add-double/2addr v0, v2
double-to-float v0, v0
return v0
.line 311
:cond_14
return p0
.end method
.method private calculateVerticalPadding(FFZ)F
.registers 10
.param p1, "maxShadowSize" # F
.param p2, "cornerRadius" # F
.param p3, "addPaddingForCorners" # Z
.line 299
if-eqz p3, :cond_18
.line 300
iget v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowMultiplier:F
mul-float v0, v0, p1
float-to-double v0, v0
const-wide/high16 v2, 0x3ff0000000000000L # 1.0
sget-wide v4, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->COS_45:D
sub-double/2addr v2, v4
float-to-double v4, p2
invoke-static {v4, v5}, Ljava/lang/Double;->isNaN(D)Z
mul-double v2, v2, v4
invoke-static {v0, v1}, Ljava/lang/Double;->isNaN(D)Z
add-double/2addr v0, v2
double-to-float v0, v0
return v0
.line 302
:cond_18
iget v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowMultiplier:F
mul-float v0, v0, p1
return v0
.end method
.method private drawShadow(Landroid/graphics/Canvas;)V
.registers 26
.param p1, "canvas" # Landroid/graphics/Canvas;
.line 349
move-object/from16 v0, p0
move-object/from16 v7, p1
iget-boolean v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->isCircle:Z
if-eqz v1, :cond_26
.line 350
invoke-virtual/range {p1 .. p1}, Landroid/graphics/Canvas;->save()I
move-result v1
.line 351
.local v1, "saved":I
iget-object v2, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
invoke-virtual {v2}, Landroid/graphics/RectF;->centerX()F
move-result v2
iget-object v3, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
invoke-virtual {v3}, Landroid/graphics/RectF;->centerY()F
move-result v3
invoke-virtual {v7, v2, v3}, Landroid/graphics/Canvas;->translate(FF)V
.line 352
iget-object v2, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
iget-object v3, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPaint:Landroid/graphics/Paint;
invoke-virtual {v7, v2, v3}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V
.line 353
invoke-virtual {v7, v1}, Landroid/graphics/Canvas;->restoreToCount(I)V
.line 354
return-void
.line 357
.end local v1 # "saved":I
:cond_26
invoke-virtual/range {p1 .. p1}, Landroid/graphics/Canvas;->save()I
move-result v8
.line 358
.local v8, "rotateSaved":I
iget v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRotation:F
iget-object v2, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
invoke-virtual {v2}, Landroid/graphics/RectF;->centerX()F
move-result v2
iget-object v3, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
invoke-virtual {v3}, Landroid/graphics/RectF;->centerY()F
move-result v3
invoke-virtual {v7, v1, v2, v3}, Landroid/graphics/Canvas;->rotate(FFF)V
.line 360
iget v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerRadius:F
neg-float v1, v1
iget v2, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowSize:F
sub-float v9, v1, v2
.line 361
.local v9, "edgeShadowTop":F
iget v10, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerRadius:F
.line 362
.local v10, "shadowOffset":F
iget-object v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
invoke-virtual {v1}, Landroid/graphics/RectF;->width()F
move-result v1
const/high16 v11, 0x40000000 # 2.0f
mul-float v2, v10, v11
sub-float/2addr v1, v2
const/4 v2, 0x1
const/4 v3, 0x0
const/4 v4, 0x0
cmpl-float v1, v1, v4
if-lez v1, :cond_58
const/4 v1, 0x1
goto :goto_59
:cond_58
const/4 v1, 0x0
:goto_59
move v12, v1
.line 363
.local v12, "drawHorizontalEdges":Z
iget-object v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
invoke-virtual {v1}, Landroid/graphics/RectF;->height()F
move-result v1
mul-float v5, v10, v11
sub-float/2addr v1, v5
cmpl-float v1, v1, v4
if-lez v1, :cond_68
goto :goto_69
:cond_68
const/4 v2, 0x0
:goto_69
move v13, v2
.line 365
.local v13, "drawVerticalEdges":Z
iget v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRawShadowSize:F
iget v2, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowTopScale:F
mul-float v2, v2, v1
sub-float v14, v1, v2
.line 366
.local v14, "shadowOffsetTop":F
iget v2, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowHorizScale:F
mul-float v2, v2, v1
sub-float v15, v1, v2
.line 367
.local v15, "shadowOffsetHorizontal":F
iget v2, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowBottomScale:F
mul-float v2, v2, v1
sub-float v16, v1, v2
.line 369
.local v16, "shadowOffsetBottom":F
const/high16 v6, 0x3f800000 # 1.0f
cmpl-float v1, v10, v4
if-nez v1, :cond_87
const/high16 v1, 0x3f800000 # 1.0f
goto :goto_8b
:cond_87
add-float v1, v10, v15
div-float v1, v10, v1
:goto_8b
move v5, v1
.line 370
.local v5, "shadowScaleHorizontal":F
cmpl-float v1, v10, v4
if-nez v1, :cond_93
const/high16 v1, 0x3f800000 # 1.0f
goto :goto_97
:cond_93
add-float v1, v10, v14
div-float v1, v10, v1
:goto_97
move v3, v1
.line 371
.local v3, "shadowScaleTop":F
cmpl-float v1, v10, v4
if-nez v1, :cond_9f
const/high16 v1, 0x3f800000 # 1.0f
goto :goto_a3
:cond_9f
add-float v1, v10, v16
div-float v1, v10, v1
:goto_a3
move v4, v1
.line 374
.local v4, "shadowScaleBottom":F
invoke-virtual/range {p1 .. p1}, Landroid/graphics/Canvas;->save()I
move-result v2
.line 375
.local v2, "saved":I
iget-object v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
iget v1, v1, Landroid/graphics/RectF;->left:F
add-float/2addr v1, v10
iget-object v11, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
iget v11, v11, Landroid/graphics/RectF;->top:F
add-float/2addr v11, v10
invoke-virtual {v7, v1, v11}, Landroid/graphics/Canvas;->translate(FF)V
.line 376
invoke-virtual {v7, v5, v3}, Landroid/graphics/Canvas;->scale(FF)V
.line 377
iget-object v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
iget-object v11, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPaint:Landroid/graphics/Paint;
invoke-virtual {v7, v1, v11}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V
.line 378
if-eqz v12, :cond_f2
.line 380
div-float v1, v6, v5
invoke-virtual {v7, v1, v6}, Landroid/graphics/Canvas;->scale(FF)V
.line 381
const/4 v11, 0x0
iget-object v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
.line 382
invoke-virtual {v1}, Landroid/graphics/RectF;->width()F
move-result v1
const/high16 v17, 0x40000000 # 2.0f
mul-float v18, v10, v17
sub-float v18, v1, v18
iget v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerRadius:F
neg-float v1, v1
iget-object v6, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mEdgeShadowPaint:Landroid/graphics/Paint;
.line 381
move/from16 v20, v1
move-object/from16 v1, p1
move/from16 v21, v14
move v14, v2
.end local v2 # "saved":I
.local v14, "saved":I
.local v21, "shadowOffsetTop":F
move v2, v11
move v11, v3
.end local v3 # "shadowScaleTop":F
.local v11, "shadowScaleTop":F
move v3, v9
move/from16 v22, v4
.end local v4 # "shadowScaleBottom":F
.local v22, "shadowScaleBottom":F
move/from16 v4, v18
move/from16 v23, v5
.end local v5 # "shadowScaleHorizontal":F
.local v23, "shadowScaleHorizontal":F
move/from16 v5, v20
move/from16 v18, v15
const/high16 v15, 0x3f800000 # 1.0f
.end local v15 # "shadowOffsetHorizontal":F
.local v18, "shadowOffsetHorizontal":F
invoke-virtual/range {v1 .. v6}, Landroid/graphics/Canvas;->drawRect(FFFFLandroid/graphics/Paint;)V
goto :goto_fe
.line 378
.end local v11 # "shadowScaleTop":F
.end local v18 # "shadowOffsetHorizontal":F
.end local v21 # "shadowOffsetTop":F
.end local v22 # "shadowScaleBottom":F
.end local v23 # "shadowScaleHorizontal":F
.restart local v2 # "saved":I
.restart local v3 # "shadowScaleTop":F
.restart local v4 # "shadowScaleBottom":F
.restart local v5 # "shadowScaleHorizontal":F
.local v14, "shadowOffsetTop":F
.restart local v15 # "shadowOffsetHorizontal":F
:cond_f2
move v11, v3
move/from16 v22, v4
move/from16 v23, v5
move/from16 v21, v14
move/from16 v18, v15
const/high16 v15, 0x3f800000 # 1.0f
move v14, v2
.line 385
.end local v2 # "saved":I
.end local v3 # "shadowScaleTop":F
.end local v4 # "shadowScaleBottom":F
.end local v5 # "shadowScaleHorizontal":F
.end local v15 # "shadowOffsetHorizontal":F
.restart local v11 # "shadowScaleTop":F
.local v14, "saved":I
.restart local v18 # "shadowOffsetHorizontal":F
.restart local v21 # "shadowOffsetTop":F
.restart local v22 # "shadowScaleBottom":F
.restart local v23 # "shadowScaleHorizontal":F
:goto_fe
invoke-virtual {v7, v14}, Landroid/graphics/Canvas;->restoreToCount(I)V
.line 387
invoke-virtual/range {p1 .. p1}, Landroid/graphics/Canvas;->save()I
move-result v14
.line 388
iget-object v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
iget v1, v1, Landroid/graphics/RectF;->right:F
sub-float/2addr v1, v10
iget-object v2, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
iget v2, v2, Landroid/graphics/RectF;->bottom:F
sub-float/2addr v2, v10
invoke-virtual {v7, v1, v2}, Landroid/graphics/Canvas;->translate(FF)V
.line 389
move/from16 v5, v22
move/from16 v6, v23
.end local v22 # "shadowScaleBottom":F
.end local v23 # "shadowScaleHorizontal":F
.local v5, "shadowScaleBottom":F
.local v6, "shadowScaleHorizontal":F
invoke-virtual {v7, v6, v5}, Landroid/graphics/Canvas;->scale(FF)V
.line 390
const/high16 v1, 0x43340000 # 180.0f
invoke-virtual {v7, v1}, Landroid/graphics/Canvas;->rotate(F)V
.line 391
iget-object v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
iget-object v2, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPaint:Landroid/graphics/Paint;
invoke-virtual {v7, v1, v2}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V
.line 392
if-eqz v12, :cond_151
.line 394
div-float v1, v15, v6
invoke-virtual {v7, v1, v15}, Landroid/graphics/Canvas;->scale(FF)V
.line 395
const/4 v2, 0x0
iget-object v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
.line 396
invoke-virtual {v1}, Landroid/graphics/RectF;->width()F
move-result v1
const/high16 v3, 0x40000000 # 2.0f
mul-float v4, v10, v3
sub-float v4, v1, v4
iget v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerRadius:F
neg-float v3, v1
iget-object v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mEdgeShadowPaint:Landroid/graphics/Paint;
.line 395
move-object/from16 v19, v1
move-object/from16 v1, p1
move/from16 v20, v3
move v3, v9
move v15, v5
.end local v5 # "shadowScaleBottom":F
.local v15, "shadowScaleBottom":F
move/from16 v5, v20
move/from16 v20, v12
move v12, v6
.end local v6 # "shadowScaleHorizontal":F
.local v12, "shadowScaleHorizontal":F
.local v20, "drawHorizontalEdges":Z
move-object/from16 v6, v19
invoke-virtual/range {v1 .. v6}, Landroid/graphics/Canvas;->drawRect(FFFFLandroid/graphics/Paint;)V
goto :goto_155
.line 392
.end local v15 # "shadowScaleBottom":F
.end local v20 # "drawHorizontalEdges":Z
.restart local v5 # "shadowScaleBottom":F
.restart local v6 # "shadowScaleHorizontal":F
.local v12, "drawHorizontalEdges":Z
:cond_151
move v15, v5
move/from16 v20, v12
move v12, v6
.line 399
.end local v5 # "shadowScaleBottom":F
.end local v6 # "shadowScaleHorizontal":F
.local v12, "shadowScaleHorizontal":F
.restart local v15 # "shadowScaleBottom":F
.restart local v20 # "drawHorizontalEdges":Z
:goto_155
invoke-virtual {v7, v14}, Landroid/graphics/Canvas;->restoreToCount(I)V
.line 401
invoke-virtual/range {p1 .. p1}, Landroid/graphics/Canvas;->save()I
move-result v14
.line 402
iget-object v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
iget v1, v1, Landroid/graphics/RectF;->left:F
add-float/2addr v1, v10
iget-object v2, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
iget v2, v2, Landroid/graphics/RectF;->bottom:F
sub-float/2addr v2, v10
invoke-virtual {v7, v1, v2}, Landroid/graphics/Canvas;->translate(FF)V
.line 403
invoke-virtual {v7, v12, v15}, Landroid/graphics/Canvas;->scale(FF)V
.line 404
const/high16 v1, 0x43870000 # 270.0f
invoke-virtual {v7, v1}, Landroid/graphics/Canvas;->rotate(F)V
.line 405
iget-object v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
iget-object v2, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPaint:Landroid/graphics/Paint;
invoke-virtual {v7, v1, v2}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V
.line 406
if-eqz v13, :cond_199
.line 408
const/high16 v1, 0x3f800000 # 1.0f
div-float v6, v1, v15
invoke-virtual {v7, v6, v1}, Landroid/graphics/Canvas;->scale(FF)V
.line 409
const/4 v2, 0x0
iget-object v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
.line 410
invoke-virtual {v1}, Landroid/graphics/RectF;->height()F
move-result v1
const/high16 v3, 0x40000000 # 2.0f
mul-float v4, v10, v3
sub-float v4, v1, v4
iget v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerRadius:F
neg-float v5, v1
iget-object v6, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mEdgeShadowPaint:Landroid/graphics/Paint;
.line 409
move-object/from16 v1, p1
move v3, v9
invoke-virtual/range {v1 .. v6}, Landroid/graphics/Canvas;->drawRect(FFFFLandroid/graphics/Paint;)V
.line 412
:cond_199
invoke-virtual {v7, v14}, Landroid/graphics/Canvas;->restoreToCount(I)V
.line 414
invoke-virtual/range {p1 .. p1}, Landroid/graphics/Canvas;->save()I
move-result v14
.line 415
iget-object v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
iget v1, v1, Landroid/graphics/RectF;->right:F
sub-float/2addr v1, v10
iget-object v2, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
iget v2, v2, Landroid/graphics/RectF;->top:F
add-float/2addr v2, v10
invoke-virtual {v7, v1, v2}, Landroid/graphics/Canvas;->translate(FF)V
.line 416
invoke-virtual {v7, v12, v11}, Landroid/graphics/Canvas;->scale(FF)V
.line 417
const/high16 v1, 0x42b40000 # 90.0f
invoke-virtual {v7, v1}, Landroid/graphics/Canvas;->rotate(F)V
.line 418
iget-object v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPath:Landroid/graphics/Path;
iget-object v2, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPaint:Landroid/graphics/Paint;
invoke-virtual {v7, v1, v2}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V
.line 419
if-eqz v13, :cond_1dd
.line 421
const/high16 v1, 0x3f800000 # 1.0f
div-float v6, v1, v11
invoke-virtual {v7, v6, v1}, Landroid/graphics/Canvas;->scale(FF)V
.line 422
const/4 v2, 0x0
iget-object v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mContentBounds:Landroid/graphics/RectF;
.line 423
invoke-virtual {v1}, Landroid/graphics/RectF;->height()F
move-result v1
const/high16 v3, 0x40000000 # 2.0f
mul-float v3, v3, v10
sub-float v4, v1, v3
iget v1, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerRadius:F
neg-float v5, v1
iget-object v6, v0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mEdgeShadowPaint:Landroid/graphics/Paint;
.line 422
move-object/from16 v1, p1
move v3, v9
invoke-virtual/range {v1 .. v6}, Landroid/graphics/Canvas;->drawRect(FFFFLandroid/graphics/Paint;)V
.line 425
:cond_1dd
invoke-virtual {v7, v14}, Landroid/graphics/Canvas;->restoreToCount(I)V
.line 427
invoke-virtual {v7, v8}, Landroid/graphics/Canvas;->restoreToCount(I)V
.line 428
return-void
.end method
.method private static toEven(F)I
.registers 4
.param p0, "value" # F
.line 246
invoke-static {p0}, Ljava/lang/Math;->round(F)I
move-result v0
.line 247
.local v0, "i":I
rem-int/lit8 v1, v0, 0x2
const/4 v2, 0x1
if-ne v1, v2, :cond_c
add-int/lit8 v1, v0, -0x1
goto :goto_d
:cond_c
move v1, v0
:goto_d
return v1
.end method
# virtual methods
.method public draw(Landroid/graphics/Canvas;)V
.registers 3
.param p1, "canvas" # Landroid/graphics/Canvas;
.line 332
iget-boolean v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mDirty:Z
if-eqz v0, :cond_e
.line 333
invoke-virtual {p0}, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->getBounds()Landroid/graphics/Rect;
move-result-object v0
invoke-direct {p0, v0}, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->buildComponents(Landroid/graphics/Rect;)V
.line 334
const/4 v0, 0x0
iput-boolean v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mDirty:Z
.line 336
:cond_e
invoke-direct {p0, p1}, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->drawShadow(Landroid/graphics/Canvas;)V
.line 338
invoke-super {p0, p1}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->draw(Landroid/graphics/Canvas;)V
.line 339
return-void
.end method
.method public bridge synthetic getChangingConfigurations()I
.registers 2
.line 180
invoke-super {p0}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->getChangingConfigurations()I
move-result v0
return v0
.end method
.method public getCornerRadius()F
.registers 2
.line 517
iget v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerRadius:F
return v0
.end method
.method public bridge synthetic getCurrent()Landroid/graphics/drawable/Drawable;
.registers 2
.line 180
invoke-super {p0}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->getCurrent()Landroid/graphics/drawable/Drawable;
move-result-object v0
return-object v0
.end method
.method public bridge synthetic getIntrinsicHeight()I
.registers 2
.line 180
invoke-super {p0}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->getIntrinsicHeight()I
move-result v0
return v0
.end method
.method public bridge synthetic getIntrinsicWidth()I
.registers 2
.line 180
invoke-super {p0}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->getIntrinsicWidth()I
move-result v0
return v0
.end method
.method public getMaxShadowSize()F
.registers 2
.line 533
iget v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRawMaxShadowSize:F
return v0
.end method
.method public getMinHeight()F
.registers 5
.line 543
iget v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRawMaxShadowSize:F
iget v1, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerRadius:F
iget v2, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowMultiplier:F
mul-float v2, v2, v0
const/high16 v3, 0x40000000 # 2.0f
div-float/2addr v2, v3
add-float/2addr v1, v2
invoke-static {v0, v1}, Ljava/lang/Math;->max(FF)F
move-result v0
mul-float v0, v0, v3
.line 545
.local v0, "content":F
iget v1, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRawMaxShadowSize:F
iget v2, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowMultiplier:F
mul-float v1, v1, v2
mul-float v1, v1, v3
add-float/2addr v1, v0
return v1
.end method
.method public getMinWidth()F
.registers 5
.line 537
iget v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRawMaxShadowSize:F
iget v1, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerRadius:F
const/high16 v2, 0x40000000 # 2.0f
div-float v3, v0, v2
add-float/2addr v1, v3
.line 538
invoke-static {v0, v1}, Ljava/lang/Math;->max(FF)F
move-result v0
mul-float v0, v0, v2
.line 539
.local v0, "content":F
iget v1, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRawMaxShadowSize:F
mul-float v1, v1, v2
add-float/2addr v1, v0
return v1
.end method
.method public bridge synthetic getMinimumHeight()I
.registers 2
.line 180
invoke-super {p0}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->getMinimumHeight()I
move-result v0
return v0
.end method
.method public bridge synthetic getMinimumWidth()I
.registers 2
.line 180
invoke-super {p0}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->getMinimumWidth()I
move-result v0
return v0
.end method
.method public getOpacity()I
.registers 2
.line 317
const/4 v0, -0x3
return v0
.end method
.method public getPadding(Landroid/graphics/Rect;)Z
.registers 6
.param p1, "padding" # Landroid/graphics/Rect;
.line 289
iget v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRawMaxShadowSize:F
iget v1, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerRadius:F
iget-boolean v2, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mAddPaddingForCorners:Z
invoke-direct {p0, v0, v1, v2}, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->calculateVerticalPadding(FFZ)F
move-result v0
float-to-double v0, v0
invoke-static {v0, v1}, Ljava/lang/Math;->ceil(D)D
move-result-wide v0
double-to-int v0, v0
.line 291
.local v0, "vOffset":I
iget v1, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRawMaxShadowSize:F
iget v2, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerRadius:F
iget-boolean v3, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mAddPaddingForCorners:Z
invoke-static {v1, v2, v3}, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->calculateHorizontalPadding(FFZ)F
move-result v1
float-to-double v1, v1
invoke-static {v1, v2}, Ljava/lang/Math;->ceil(D)D
move-result-wide v1
double-to-int v1, v1
.line 293
.local v1, "hOffset":I
invoke-virtual {p1, v1, v0, v1, v0}, Landroid/graphics/Rect;->set(IIII)V
.line 294
const/4 v2, 0x1
return v2
.end method
.method public getShadowSize()F
.registers 2
.line 529
iget v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRawShadowSize:F
return v0
.end method
.method public bridge synthetic getState()[I
.registers 2
.line 180
invoke-super {p0}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->getState()[I
move-result-object v0
return-object v0
.end method
.method public bridge synthetic getTransparentRegion()Landroid/graphics/Region;
.registers 2
.line 180
invoke-super {p0}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->getTransparentRegion()Landroid/graphics/Region;
move-result-object v0
return-object v0
.end method
.method public bridge synthetic getWrappedDrawable()Landroid/graphics/drawable/Drawable;
.registers 2
.line 180
invoke-super {p0}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->getWrappedDrawable()Landroid/graphics/drawable/Drawable;
move-result-object v0
return-object v0
.end method
.method public bridge synthetic invalidateDrawable(Landroid/graphics/drawable/Drawable;)V
.registers 2
.line 180
invoke-super {p0, p1}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->invalidateDrawable(Landroid/graphics/drawable/Drawable;)V
return-void
.end method
.method public bridge synthetic isAutoMirrored()Z
.registers 2
.line 180
invoke-super {p0}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->isAutoMirrored()Z
move-result v0
return v0
.end method
.method public bridge synthetic isStateful()Z
.registers 2
.line 180
invoke-super {p0}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->isStateful()Z
move-result v0
return v0
.end method
.method public bridge synthetic jumpToCurrentState()V
.registers 1
.line 180
invoke-super {p0}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->jumpToCurrentState()V
return-void
.end method
.method protected onBoundsChange(Landroid/graphics/Rect;)V
.registers 3
.param p1, "bounds" # Landroid/graphics/Rect;
.line 264
const/4 v0, 0x1
iput-boolean v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mDirty:Z
.line 265
return-void
.end method
.method public bridge synthetic scheduleDrawable(Landroid/graphics/drawable/Drawable;Ljava/lang/Runnable;J)V
.registers 5
.line 180
invoke-super {p0, p1, p2, p3, p4}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->scheduleDrawable(Landroid/graphics/drawable/Drawable;Ljava/lang/Runnable;J)V
return-void
.end method
.method public setAddPaddingForCorners(Z)V
.registers 2
.param p1, "addPaddingForCorners" # Z
.line 251
iput-boolean p1, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mAddPaddingForCorners:Z
.line 252
invoke-virtual {p0}, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->invalidateSelf()V
.line 253
return-void
.end method
.method public setAlpha(I)V
.registers 3
.param p1, "alpha" # I
.line 257
invoke-super {p0, p1}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->setAlpha(I)V
.line 258
iget-object v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerShadowPaint:Landroid/graphics/Paint;
invoke-virtual {v0, p1}, Landroid/graphics/Paint;->setAlpha(I)V
.line 259
iget-object v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mEdgeShadowPaint:Landroid/graphics/Paint;
invoke-virtual {v0, p1}, Landroid/graphics/Paint;->setAlpha(I)V
.line 260
return-void
.end method
.method public bridge synthetic setAutoMirrored(Z)V
.registers 2
.line 180
invoke-super {p0, p1}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->setAutoMirrored(Z)V
return-void
.end method
.method public bridge synthetic setChangingConfigurations(I)V
.registers 2
.line 180
invoke-super {p0, p1}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->setChangingConfigurations(I)V
return-void
.end method
.method public bridge synthetic setColorFilter(Landroid/graphics/ColorFilter;)V
.registers 2
.line 180
invoke-super {p0, p1}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->setColorFilter(Landroid/graphics/ColorFilter;)V
return-void
.end method
.method public setCornerRadius(F)V
.registers 3
.param p1, "radius" # F
.line 321
invoke-static {p1}, Ljava/lang/Math;->round(F)I
move-result v0
int-to-float p1, v0
.line 322
iget v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerRadius:F
cmpl-float v0, v0, p1
if-nez v0, :cond_c
.line 323
return-void
.line 325
:cond_c
iput p1, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mCornerRadius:F
.line 326
const/4 v0, 0x1
iput-boolean v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mDirty:Z
.line 327
invoke-virtual {p0}, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->invalidateSelf()V
.line 328
return-void
.end method
.method public bridge synthetic setDither(Z)V
.registers 2
.line 180
invoke-super {p0, p1}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->setDither(Z)V
return-void
.end method
.method public bridge synthetic setFilterBitmap(Z)V
.registers 2
.line 180
invoke-super {p0, p1}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->setFilterBitmap(Z)V
return-void
.end method
.method public bridge synthetic setHotspot(FF)V
.registers 3
.line 180
invoke-super {p0, p1, p2}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->setHotspot(FF)V
return-void
.end method
.method public bridge synthetic setHotspotBounds(IIII)V
.registers 5
.line 180
invoke-super {p0, p1, p2, p3, p4}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->setHotspotBounds(IIII)V
return-void
.end method
.method public setMaxShadowSize(F)V
.registers 3
.param p1, "size" # F
.line 525
iget v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRawShadowSize:F
invoke-virtual {p0, v0, p1}, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->setShadowSize(FF)V
.line 526
return-void
.end method
.method final setRotation(F)V
.registers 3
.param p1, "rotation" # F
.line 342
iget v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRotation:F
cmpl-float v0, v0, p1
if-eqz v0, :cond_b
.line 343
iput p1, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRotation:F
.line 344
invoke-virtual {p0}, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->invalidateSelf()V
.line 346
:cond_b
return-void
.end method
.method public setShadowSize(F)V
.registers 3
.param p1, "size" # F
.line 521
iget v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRawMaxShadowSize:F
invoke-virtual {p0, p1, v0}, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->setShadowSize(FF)V
.line 522
return-void
.end method
.method setShadowSize(FF)V
.registers 5
.param p1, "shadowSize" # F
.param p2, "maxShadowSize" # F
.line 268
const/4 v0, 0x0
cmpg-float v1, p1, v0
if-ltz v1, :cond_3d
cmpg-float v0, p2, v0
if-ltz v0, :cond_3d
.line 271
invoke-static {p1}, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->toEven(F)I
move-result v0
int-to-float p1, v0
.line 272
invoke-static {p2}, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->toEven(F)I
move-result v0
int-to-float p2, v0
.line 273
cmpl-float v0, p1, p2
if-lez v0, :cond_18
.line 274
move p1, p2
.line 276
:cond_18
iget v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRawShadowSize:F
cmpl-float v0, v0, p1
if-nez v0, :cond_25
iget v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRawMaxShadowSize:F
cmpl-float v0, v0, p2
if-nez v0, :cond_25
.line 277
return-void
.line 279
:cond_25
iput p1, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRawShadowSize:F
.line 280
iput p2, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mRawMaxShadowSize:F
.line 281
iget v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowMultiplier:F
mul-float v0, v0, p1
invoke-static {v0}, Ljava/lang/Math;->round(F)I
move-result v0
int-to-float v0, v0
iput v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mShadowSize:F
.line 282
iput p2, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mMaxShadowSize:F
.line 283
const/4 v0, 0x1
iput-boolean v0, p0, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->mDirty:Z
.line 284
invoke-virtual {p0}, Lcom/blankj/utilcode/util/ShadowUtils$ShadowDrawable;->invalidateSelf()V
.line 285
return-void
.line 269
:cond_3d
new-instance v0, Ljava/lang/IllegalArgumentException;
const-string v1, "invalid shadow size"
invoke-direct {v0, v1}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw v0
.end method
.method public bridge synthetic setState([I)Z
.registers 2
.line 180
invoke-super {p0, p1}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->setState([I)Z
move-result p1
return p1
.end method
.method public bridge synthetic setTint(I)V
.registers 2
.line 180
invoke-super {p0, p1}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->setTint(I)V
return-void
.end method
.method public bridge synthetic setTintList(Landroid/content/res/ColorStateList;)V
.registers 2
.line 180
invoke-super {p0, p1}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->setTintList(Landroid/content/res/ColorStateList;)V
return-void
.end method
.method public bridge synthetic setTintMode(Landroid/graphics/PorterDuff$Mode;)V
.registers 2
.line 180
invoke-super {p0, p1}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->setTintMode(Landroid/graphics/PorterDuff$Mode;)V
return-void
.end method
.method public bridge synthetic setVisible(ZZ)Z
.registers 3
.line 180
invoke-super {p0, p1, p2}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->setVisible(ZZ)Z
move-result p1
return p1
.end method
.method public bridge synthetic setWrappedDrawable(Landroid/graphics/drawable/Drawable;)V
.registers 2
.line 180
invoke-super {p0, p1}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->setWrappedDrawable(Landroid/graphics/drawable/Drawable;)V
return-void
.end method
.method public bridge synthetic unscheduleDrawable(Landroid/graphics/drawable/Drawable;Ljava/lang/Runnable;)V
.registers 3
.line 180
invoke-super {p0, p1, p2}, Lcom/blankj/utilcode/util/ShadowUtils$DrawableWrapper;->unscheduleDrawable(Landroid/graphics/drawable/Drawable;Ljava/lang/Runnable;)V
return-void
.end method