ConstraintSet$Motion.smali

.class public Landroidx/constraintlayout/widget/ConstraintSet$Motion;
.super Ljava/lang/Object;
.source "SourceFile"


# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
    value = Landroidx/constraintlayout/widget/ConstraintSet;
.end annotation

.annotation system Ldalvik/annotation/InnerClass;
    accessFlags = 0x9
    name = "Motion"
.end annotation


# static fields
.field private static final ANIMATE_CIRCLE_ANGLE_TO:I = 0x6

.field private static final ANIMATE_RELATIVE_TO:I = 0x5

.field private static final INTERPOLATOR_REFERENCE_ID:I = -0x2

.field private static final INTERPOLATOR_UNDEFINED:I = -0x3

.field private static final MOTION_DRAW_PATH:I = 0x4

.field private static final MOTION_STAGGER:I = 0x7

.field private static final PATH_MOTION_ARC:I = 0x2

.field private static final QUANTIZE_MOTION_INTERPOLATOR:I = 0xa

.field private static final QUANTIZE_MOTION_PHASE:I = 0x9

.field private static final QUANTIZE_MOTION_STEPS:I = 0x8

.field private static final SPLINE_STRING:I = -0x1

.field private static final TRANSITION_EASING:I = 0x3

.field private static final TRANSITION_PATH_ROTATE:I = 0x1

.field private static mapToConstant:Landroid/util/SparseIntArray;


# instance fields
.field public mAnimateCircleAngleTo:I

.field public mAnimateRelativeTo:I

.field public mApply:Z

.field public mDrawPath:I

.field public mMotionStagger:F

.field public mPathMotionArc:I

.field public mPathRotate:F

.field public mPolarRelativeTo:I

.field public mQuantizeInterpolatorID:I

.field public mQuantizeInterpolatorString:Ljava/lang/String;

.field public mQuantizeInterpolatorType:I

.field public mQuantizeMotionPhase:F

.field public mQuantizeMotionSteps:I

.field public mTransitionEasing:Ljava/lang/String;


# direct methods
.method static constructor <clinit>()V
    .registers 3

    .line 1709
    new-instance v0, Landroid/util/SparseIntArray;

    invoke-direct {v0}, Landroid/util/SparseIntArray;-><init>()V

    sput-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;

    .line 1723
    sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_motionPathRotate:I

    const/4 v2, 0x1

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V

    .line 1724
    sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;

    sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_pathMotionArc:I

    const/4 v2, 0x2

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V

    .line 1725
    sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;

    sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_transitionEasing:I

    const/4 v2, 0x3

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V

    .line 1726
    sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;

    sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_drawPath:I

    const/4 v2, 0x4

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V

    .line 1727
    sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;

    sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_animateRelativeTo:I

    const/4 v2, 0x5

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V

    .line 1728
    sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;

    sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_animateCircleAngleTo:I

    const/4 v2, 0x6

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V

    .line 1729
    sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;

    sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_motionStagger:I

    const/4 v2, 0x7

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V

    .line 1730
    sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;

    sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_quantizeMotionSteps:I

    const/16 v2, 0x8

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V

    .line 1731
    sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;

    sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_quantizeMotionPhase:I

    const/16 v2, 0x9

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V

    .line 1732
    sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;

    sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_quantizeMotionInterpolator:I

    const/16 v2, 0xa

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V

    return-void
.end method

.method public constructor <init>()V
    .registers 4

    .line 1678
    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    const/4 v0, 0x0

    .line 1679
    iput-boolean v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mApply:Z

    const/4 v1, -0x1

    .line 1680
    iput v1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I

    .line 1681
    iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateCircleAngleTo:I

    const/4 v2, 0x0

    .line 1682
    iput-object v2, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String;

    .line 1683
    iput v1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I

    .line 1684
    iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mDrawPath:I

    const/high16 v0, 0x7fc00000    # Float.NaN

    .line 1685
    iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F

    .line 1686
    iput v1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPolarRelativeTo:I

    .line 1687
    iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F

    .line 1688
    iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeMotionPhase:F

    .line 1689
    iput v1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeMotionSteps:I

    .line 1690
    iput-object v2, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorString:Ljava/lang/String;

    const/4 v0, -0x3

    .line 1691
    iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorType:I

    .line 1692
    iput v1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorID:I

    return-void
.end method


# virtual methods
.method public copyFrom(Landroidx/constraintlayout/widget/ConstraintSet$Motion;)V
    .registers 3

    .line 1699
    iget-boolean v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mApply:Z

    iput-boolean v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mApply:Z

    .line 1700
    iget v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I

    iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I

    .line 1701
    iget-object v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String;

    iput-object v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String;

    .line 1702
    iget v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I

    iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I

    .line 1703
    iget v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mDrawPath:I

    iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mDrawPath:I

    .line 1704
    iget v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F

    iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F

    .line 1705
    iget v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F

    iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F

    .line 1706
    iget p1, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPolarRelativeTo:I

    iput p1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPolarRelativeTo:I

    return-void
.end method

.method fillFromAttributeList(Landroid/content/Context;Landroid/util/AttributeSet;)V
    .registers 12

    .line 1736
    sget-object v0, Landroidx/constraintlayout/widget/R$styleable;->Motion:[I

    invoke-virtual {p1, p2, v0}, Landroid/content/Context;->obtainStyledAttributes(Landroid/util/AttributeSet;[I)Landroid/content/res/TypedArray;

    move-result-object p1

    const/4 p2, 0x1

    .line 1737
    iput-boolean p2, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mApply:Z

    .line 1738
    invoke-virtual {p1}, Landroid/content/res/TypedArray;->getIndexCount()I

    move-result v0

    const/4 v1, 0x0

    const/4 v2, 0x0

    :goto_f
    if-ge v2, v0, :cond_c3

    .line 1740
    invoke-virtual {p1, v2}, Landroid/content/res/TypedArray;->getIndex(I)I

    move-result v3

    .line 1742
    sget-object v4, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;

    invoke-virtual {v4, v3}, Landroid/util/SparseIntArray;->get(I)I

    move-result v4

    const/4 v5, 0x3

    packed-switch v4, :pswitch_data_c8

    goto/16 :goto_bf

    .line 1776
    :pswitch_21
    invoke-virtual {p1, v3}, Landroid/content/res/TypedArray;->peekValue(I)Landroid/util/TypedValue;

    move-result-object v4

    .line 1778
    iget v6, v4, Landroid/util/TypedValue;->type:I

    const/4 v7, -0x2

    const/4 v8, -0x1

    if-ne v6, p2, :cond_37

    .line 1779
    invoke-virtual {p1, v3, v8}, Landroid/content/res/TypedArray;->getResourceId(II)I

    move-result v3

    iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorID:I

    if-eq v3, v8, :cond_bf

    .line 1781
    iput v7, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorType:I

    goto/16 :goto_bf

    .line 1783
    :cond_37
    iget v4, v4, Landroid/util/TypedValue;->type:I

    if-ne v4, v5, :cond_57

    .line 1784
    invoke-virtual {p1, v3}, Landroid/content/res/TypedArray;->getString(I)Ljava/lang/String;

    move-result-object v4

    iput-object v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorString:Ljava/lang/String;

    const-string v5, "/"

    .line 1785
    invoke-virtual {v4, v5}, Ljava/lang/String;->indexOf(Ljava/lang/String;)I

    move-result v4

    if-lez v4, :cond_53

    .line 1786
    invoke-virtual {p1, v3, v8}, Landroid/content/res/TypedArray;->getResourceId(II)I

    move-result v3

    iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorID:I

    .line 1787
    iput v7, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorType:I

    goto/16 :goto_bf

    .line 1789
    :cond_53
    iput v8, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorType:I

    goto/16 :goto_bf

    .line 1792
    :cond_57
    iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorID:I

    invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getInteger(II)I

    move-result v3

    iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorType:I

    goto :goto_bf

    .line 1773
    :pswitch_60
    iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeMotionPhase:F

    invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getFloat(IF)F

    move-result v3

    iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeMotionPhase:F

    goto :goto_bf

    .line 1770
    :pswitch_69
    iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeMotionSteps:I

    invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getInteger(II)I

    move-result v3

    iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeMotionSteps:I

    goto :goto_bf

    .line 1767
    :pswitch_72
    iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F

    invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getFloat(IF)F

    move-result v3

    iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F

    goto :goto_bf

    .line 1764
    :pswitch_7b
    iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateCircleAngleTo:I

    invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getInteger(II)I

    move-result v3

    iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateCircleAngleTo:I

    goto :goto_bf

    .line 1761
    :pswitch_84
    iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I

    # invokes: Landroidx/constraintlayout/widget/ConstraintSet;->lookupID(Landroid/content/res/TypedArray;II)I
    invoke-static {p1, v3, v4}, Landroidx/constraintlayout/widget/ConstraintSet;->access$100(Landroid/content/res/TypedArray;II)I

    move-result v3

    iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I

    goto :goto_bf

    .line 1758
    :pswitch_8d
    invoke-virtual {p1, v3, v1}, Landroid/content/res/TypedArray;->getInt(II)I

    move-result v3

    iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mDrawPath:I

    goto :goto_bf

    .line 1750
    :pswitch_94
    invoke-virtual {p1, v3}, Landroid/content/res/TypedArray;->peekValue(I)Landroid/util/TypedValue;

    move-result-object v4

    .line 1751
    iget v4, v4, Landroid/util/TypedValue;->type:I

    if-ne v4, v5, :cond_a3

    .line 1752
    invoke-virtual {p1, v3}, Landroid/content/res/TypedArray;->getString(I)Ljava/lang/String;

    move-result-object v3

    iput-object v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String;

    goto :goto_bf

    .line 1754
    :cond_a3
    sget-object v4, Landroidx/constraintlayout/core/motion/utils/Easing;->NAMED_EASING:[Ljava/lang/String;

    invoke-virtual {p1, v3, v1}, Landroid/content/res/TypedArray;->getInteger(II)I

    move-result v3

    aget-object v3, v4, v3

    iput-object v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String;

    goto :goto_bf

    .line 1747
    :pswitch_ae
    iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I

    invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getInt(II)I

    move-result v3

    iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I

    goto :goto_bf

    .line 1744
    :pswitch_b7
    iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F

    invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getFloat(IF)F

    move-result v3

    iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F

    :cond_bf
    :goto_bf
    add-int/lit8 v2, v2, 0x1

    goto/16 :goto_f

    .line 1798
    :cond_c3
    invoke-virtual {p1}, Landroid/content/res/TypedArray;->recycle()V

    return-void

    nop

    :pswitch_data_c8
    .packed-switch 0x1
        :pswitch_b7
        :pswitch_ae
        :pswitch_94
        :pswitch_8d
        :pswitch_84
        :pswitch_7b
        :pswitch_72
        :pswitch_69
        :pswitch_60
        :pswitch_21
    .end packed-switch
.end method