ViewTransition$Animate.smali
.class Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;
.super Ljava/lang/Object;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Landroidx/constraintlayout/motion/widget/ViewTransition;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x8
name = "Animate"
.end annotation
# instance fields
.field hold_at_100:Z
.field mCache:Landroidx/constraintlayout/core/motion/utils/KeyCache;
.field private final mClearsTag:I
.field mDpositionDt:F
.field mDuration:I
.field mInterpolator:Landroid/view/animation/Interpolator;
.field mLastRender:J
.field mMC:Landroidx/constraintlayout/motion/widget/MotionController;
.field mPosition:F
.field private final mSetsTag:I
.field mStart:J
.field mTempRec:Landroid/graphics/Rect;
.field mUpDuration:I
.field mVtController:Landroidx/constraintlayout/motion/widget/ViewTransitionController;
.field reverse:Z
# direct methods
.method constructor <init>(Landroidx/constraintlayout/motion/widget/ViewTransitionController;Landroidx/constraintlayout/motion/widget/MotionController;IIILandroid/view/animation/Interpolator;II)V
.registers 11
.line 359
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 346
new-instance v0, Landroidx/constraintlayout/core/motion/utils/KeyCache;
invoke-direct {v0}, Landroidx/constraintlayout/core/motion/utils/KeyCache;-><init>()V
iput-object v0, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mCache:Landroidx/constraintlayout/core/motion/utils/KeyCache;
const/4 v0, 0x0
.line 349
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->reverse:Z
.line 353
new-instance v1, Landroid/graphics/Rect;
invoke-direct {v1}, Landroid/graphics/Rect;-><init>()V
iput-object v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mTempRec:Landroid/graphics/Rect;
.line 354
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->hold_at_100:Z
.line 360
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mVtController:Landroidx/constraintlayout/motion/widget/ViewTransitionController;
.line 361
iput-object p2, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mMC:Landroidx/constraintlayout/motion/widget/MotionController;
.line 362
iput p3, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mDuration:I
.line 363
iput p4, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mUpDuration:I
.line 364
invoke-static {}, Ljava/lang/System;->nanoTime()J
move-result-wide p1
iput-wide p1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mStart:J
.line 365
iput-wide p1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mLastRender:J
.line 366
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mVtController:Landroidx/constraintlayout/motion/widget/ViewTransitionController;
invoke-virtual {p1, p0}, Landroidx/constraintlayout/motion/widget/ViewTransitionController;->addAnimation(Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;)V
.line 367
iput-object p6, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mInterpolator:Landroid/view/animation/Interpolator;
.line 368
iput p7, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mSetsTag:I
.line 369
iput p8, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mClearsTag:I
const/4 p1, 0x3
if-ne p5, p1, :cond_37
const/4 p1, 0x1
.line 371
iput-boolean p1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->hold_at_100:Z
:cond_37
if-nez p3, :cond_3d
const p1, 0x7f7fffff # Float.MAX_VALUE
goto :goto_41
:cond_3d
const/high16 p1, 0x3f800000 # 1.0f
int-to-float p2, p3
div-float/2addr p1, p2
.line 373
:goto_41
iput p1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mDpositionDt:F
.line 374
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mutate()V
return-void
.end method
# virtual methods
.method mutate()V
.registers 2
.line 387
iget-boolean v0, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->reverse:Z
if-eqz v0, :cond_8
.line 388
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mutateReverse()V
goto :goto_b
.line 390
:cond_8
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mutateForward()V
:goto_b
return-void
.end method
.method mutateForward()V
.registers 8
.line 423
invoke-static {}, Ljava/lang/System;->nanoTime()J
move-result-wide v3
.line 424
iget-wide v0, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mLastRender:J
sub-long v0, v3, v0
.line 425
iput-wide v3, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mLastRender:J
.line 427
iget v2, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mPosition:F
long-to-double v0, v0
const-wide v5, 0x3eb0c6f7a0b5ed8dL # 1.0E-6
mul-double v0, v0, v5
double-to-float v0, v0
iget v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mDpositionDt:F
mul-float v0, v0, v1
add-float/2addr v2, v0
iput v2, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mPosition:F
const/high16 v6, 0x3f800000 # 1.0f
cmpl-float v0, v2, v6
if-ltz v0, :cond_24
.line 429
iput v6, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mPosition:F
.line 432
:cond_24
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mInterpolator:Landroid/view/animation/Interpolator;
if-nez v0, :cond_2b
iget v0, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mPosition:F
goto :goto_31
:cond_2b
iget v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mPosition:F
invoke-interface {v0, v1}, Landroid/view/animation/Interpolator;->getInterpolation(F)F
move-result v0
:goto_31
move v2, v0
.line 433
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mMC:Landroidx/constraintlayout/motion/widget/MotionController;
iget-object v1, v0, Landroidx/constraintlayout/motion/widget/MotionController;->mView:Landroid/view/View;
iget-object v5, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mCache:Landroidx/constraintlayout/core/motion/utils/KeyCache;
invoke-virtual/range {v0 .. v5}, Landroidx/constraintlayout/motion/widget/MotionController;->interpolate(Landroid/view/View;FJLandroidx/constraintlayout/core/motion/utils/KeyCache;)Z
move-result v0
.line 436
iget v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mPosition:F
cmpl-float v1, v1, v6
if-ltz v1, :cond_73
.line 437
iget v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mSetsTag:I
const/4 v2, -0x1
if-eq v1, v2, :cond_5a
.line 438
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mMC:Landroidx/constraintlayout/motion/widget/MotionController;
invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/MotionController;->getView()Landroid/view/View;
move-result-object v1
iget v3, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mSetsTag:I
invoke-static {}, Ljava/lang/System;->nanoTime()J
move-result-wide v4
invoke-static {v4, v5}, Ljava/lang/Long;->valueOf(J)Ljava/lang/Long;
move-result-object v4
invoke-virtual {v1, v3, v4}, Landroid/view/View;->setTag(ILjava/lang/Object;)V
.line 440
:cond_5a
iget v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mClearsTag:I
if-eq v1, v2, :cond_6a
.line 441
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mMC:Landroidx/constraintlayout/motion/widget/MotionController;
invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/MotionController;->getView()Landroid/view/View;
move-result-object v1
iget v2, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mClearsTag:I
const/4 v3, 0x0
invoke-virtual {v1, v2, v3}, Landroid/view/View;->setTag(ILjava/lang/Object;)V
.line 443
:cond_6a
iget-boolean v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->hold_at_100:Z
if-nez v1, :cond_73
.line 444
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mVtController:Landroidx/constraintlayout/motion/widget/ViewTransitionController;
invoke-virtual {v1, p0}, Landroidx/constraintlayout/motion/widget/ViewTransitionController;->removeAnimation(Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;)V
.line 447
:cond_73
iget v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mPosition:F
cmpg-float v1, v1, v6
if-ltz v1, :cond_7b
if-eqz v0, :cond_80
.line 448
:cond_7b
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mVtController:Landroidx/constraintlayout/motion/widget/ViewTransitionController;
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/ViewTransitionController;->invalidate()V
:cond_80
return-void
.end method
.method mutateReverse()V
.registers 8
.line 395
invoke-static {}, Ljava/lang/System;->nanoTime()J
move-result-wide v3
.line 396
iget-wide v0, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mLastRender:J
sub-long v0, v3, v0
.line 397
iput-wide v3, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mLastRender:J
.line 399
iget v2, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mPosition:F
long-to-double v0, v0
const-wide v5, 0x3eb0c6f7a0b5ed8dL # 1.0E-6
mul-double v0, v0, v5
double-to-float v0, v0
iget v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mDpositionDt:F
mul-float v0, v0, v1
sub-float/2addr v2, v0
iput v2, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mPosition:F
const/4 v6, 0x0
cmpg-float v0, v2, v6
if-gez v0, :cond_23
.line 401
iput v6, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mPosition:F
.line 404
:cond_23
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mInterpolator:Landroid/view/animation/Interpolator;
if-nez v0, :cond_2a
iget v0, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mPosition:F
goto :goto_30
:cond_2a
iget v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mPosition:F
invoke-interface {v0, v1}, Landroid/view/animation/Interpolator;->getInterpolation(F)F
move-result v0
:goto_30
move v2, v0
.line 405
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mMC:Landroidx/constraintlayout/motion/widget/MotionController;
iget-object v1, v0, Landroidx/constraintlayout/motion/widget/MotionController;->mView:Landroid/view/View;
iget-object v5, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mCache:Landroidx/constraintlayout/core/motion/utils/KeyCache;
invoke-virtual/range {v0 .. v5}, Landroidx/constraintlayout/motion/widget/MotionController;->interpolate(Landroid/view/View;FJLandroidx/constraintlayout/core/motion/utils/KeyCache;)Z
move-result v0
.line 407
iget v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mPosition:F
cmpg-float v1, v1, v6
if-gtz v1, :cond_6e
.line 408
iget v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mSetsTag:I
const/4 v2, -0x1
if-eq v1, v2, :cond_59
.line 409
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mMC:Landroidx/constraintlayout/motion/widget/MotionController;
invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/MotionController;->getView()Landroid/view/View;
move-result-object v1
iget v3, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mSetsTag:I
invoke-static {}, Ljava/lang/System;->nanoTime()J
move-result-wide v4
invoke-static {v4, v5}, Ljava/lang/Long;->valueOf(J)Ljava/lang/Long;
move-result-object v4
invoke-virtual {v1, v3, v4}, Landroid/view/View;->setTag(ILjava/lang/Object;)V
.line 411
:cond_59
iget v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mClearsTag:I
if-eq v1, v2, :cond_69
.line 412
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mMC:Landroidx/constraintlayout/motion/widget/MotionController;
invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/MotionController;->getView()Landroid/view/View;
move-result-object v1
iget v2, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mClearsTag:I
const/4 v3, 0x0
invoke-virtual {v1, v2, v3}, Landroid/view/View;->setTag(ILjava/lang/Object;)V
.line 414
:cond_69
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mVtController:Landroidx/constraintlayout/motion/widget/ViewTransitionController;
invoke-virtual {v1, p0}, Landroidx/constraintlayout/motion/widget/ViewTransitionController;->removeAnimation(Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;)V
.line 416
:cond_6e
iget v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mPosition:F
cmpl-float v1, v1, v6
if-gtz v1, :cond_76
if-eqz v0, :cond_7b
.line 417
:cond_76
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mVtController:Landroidx/constraintlayout/motion/widget/ViewTransitionController;
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/ViewTransitionController;->invalidate()V
:cond_7b
return-void
.end method
.method public reactTo(IFF)V
.registers 6
const/4 v0, 0x1
if-eq p1, v0, :cond_24
const/4 v1, 0x2
if-eq p1, v1, :cond_7
goto :goto_23
.line 460
:cond_7
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mMC:Landroidx/constraintlayout/motion/widget/MotionController;
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionController;->getView()Landroid/view/View;
move-result-object p1
.line 461
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mTempRec:Landroid/graphics/Rect;
invoke-virtual {p1, v1}, Landroid/view/View;->getHitRect(Landroid/graphics/Rect;)V
.line 462
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mTempRec:Landroid/graphics/Rect;
float-to-int p2, p2
float-to-int p3, p3
invoke-virtual {p1, p2, p3}, Landroid/graphics/Rect;->contains(II)Z
move-result p1
if-nez p1, :cond_23
.line 463
iget-boolean p1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->reverse:Z
if-nez p1, :cond_23
.line 464
invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->reverse(Z)V
:cond_23
:goto_23
return-void
.line 455
:cond_24
iget-boolean p1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->reverse:Z
if-nez p1, :cond_2b
.line 456
invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->reverse(Z)V
:cond_2b
return-void
.end method
.method reverse(Z)V
.registers 4
.line 378
iput-boolean p1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->reverse:Z
if-eqz p1, :cond_16
.line 379
iget p1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mUpDuration:I
const/4 v0, -0x1
if-eq p1, v0, :cond_16
if-nez p1, :cond_f
const p1, 0x7f7fffff # Float.MAX_VALUE
goto :goto_14
:cond_f
const/high16 v0, 0x3f800000 # 1.0f
int-to-float p1, p1
div-float p1, v0, p1
.line 380
:goto_14
iput p1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mDpositionDt:F
.line 382
:cond_16
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mVtController:Landroidx/constraintlayout/motion/widget/ViewTransitionController;
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/ViewTransitionController;->invalidate()V
.line 383
invoke-static {}, Ljava/lang/System;->nanoTime()J
move-result-wide v0
iput-wide v0, p0, Landroidx/constraintlayout/motion/widget/ViewTransition$Animate;->mLastRender:J
return-void
.end method